Index - W
| wait | Vivid.Actions.Class, Vivid.Actions, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| waitForSync | Vivid.Actions.Class, Vivid.Actions, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| waitForSync_io | Vivid.GlobalState, Vivid | 
| waitForSync_io' | Vivid.SCServer.Connection | 
| waitForSync_io_noGC | Vivid.GlobalState, Vivid | 
| waitForSync_io_noGC' | Vivid.SCServer.Connection | 
| warp_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| weighted | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| weightedMay | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| WelchWindow | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| when | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| whiteNoise | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| width_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| windowSize_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| windowType_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| winsize_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| wintype_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| wipe_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| withGlobalSCServerState | Vivid.GlobalState, Vivid | 
| withRand | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| withRandT | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| Wrap2 | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| WrapArrow | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| WrapMonad | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| WrappedArrow | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| WrappedMonad | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| WriteBufArgs | |
| 1 (Type/Class) | Vivid.SCServer, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| 2 (Data Constructor) | Vivid.SCServer, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| writeBuffer | Vivid.SCServer, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| writeBufferWith | Vivid.SCServer, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| writeNRT | Vivid.Actions.NRT, Vivid.Actions, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| writeNRTScore | Vivid.Actions.NRT, Vivid.Actions, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| writeNRTWith | Vivid.Actions.NRT, Vivid.Actions, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |