The HGamer3D-InputSystem package

[ Tags: deprecated, game-engine, library ] [ Propose Tags ]
Deprecated. in favor of HGamer3D

HGamer3D is a toolset for developing 3D games in the programming language Haskell. This package provides the Joystick, Mouse and Keyboard functionality, based on the packages HGamer3D-SFML-Binding and HGamer3D-SDL2-Binding. HGamer3D-InputSystem is available on Windows and Linux.

Properties

Versions 0.3.0, 0.4.0, 0.5.0
Dependencies base (>=3 && <5), HGamer3D-Common (>=0.5.0 && <0.6.0), HGamer3D-Data (>=0.5.0 && <0.6.0), HGamer3D-SDL2-Binding (>=0.5.0 && <0.6.0), HGamer3D-SFML-Binding (>=0.5.0 && <0.6.0) [details]
License OtherLicense
Author Peter Althainz
Maintainer althainz@gmail.com
Category Game Engine
Home page http://www.hgamer3d.org
Uploaded Sat Jan 3 17:08:18 UTC 2015 by PeterAlthainz
Distributions NixOS:0.5.0
Downloads 842 total (22 in the last 30 days)
Rating 0.0 (0 ratings) [clear rating]
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Status Docs not available [build log]
All reported builds failed as of 2016-10-25 [all 16 reports]
Hackage Matrix CI

Modules

  • HGamer3D
    • BaseAPI
      • HGamer3D.BaseAPI.InputSystem
    • HGamer3D.InputSystem
      • HGamer3D.InputSystem.InputSystemBase

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