T | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
T2fC3fV3f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
T2fC4fN3fV3f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
T2fC4ubV3f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
T2fN3fV3f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
T2fV3f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
T4fC4fN3fV4f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
T4fV4f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TableTooLarge | Graphics.Rendering.OGL.GLU.Errors, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TesselatorError | Graphics.Rendering.OGL.GLU.Errors, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
tessellate | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
Tessellator | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TessWinding | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TessWindingAbsGeqTwo | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TessWindingNegative | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TessWindingNonzero | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TessWindingOdd | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TessWindingPositive | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TexCoord | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texCoord | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexCoord1 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexCoord2 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexCoord3 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexCoord4 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexCoordComponent | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texCoordv | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texImage1D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texImage2D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texImage3D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texSubImage1D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texSubImage2D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texSubImage3D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Texture | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texture | Graphics.Rendering.OGL.GL.Texturing.Application, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Texture1D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Texture1DColorTable | Graphics.Rendering.OGL.GL.PixelRectangles.ColorTable, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Texture2D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Texture2DColorTable | Graphics.Rendering.OGL.GL.PixelRectangles.ColorTable, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Texture3D | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Texture3DColorTable | Graphics.Rendering.OGL.GL.PixelRectangles.ColorTable, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureAttributes | Graphics.Rendering.OGL.GL.SavingState, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureBinding | Graphics.Rendering.OGL.GL.Texturing.Objects, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureBorder | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureBorderColor | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureColorTable | Graphics.Rendering.OGL.GL.PixelRectangles.ColorTable, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureColorTableStage | Graphics.Rendering.OGL.GL.PixelRectangles.ColorTable, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCombineFunction | Graphics.Rendering.OGL.GL.Texturing.Environments, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureCompareFailValue | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureCompareMode | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCompareOperator | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureCompareOperator | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureCompressedImageSize | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCompression | Graphics.Rendering.OGL.GL.Hints, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCoordArray | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCoordName | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCubeMap | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCubeMapColorTable | Graphics.Rendering.OGL.GL.PixelRectangles.ColorTable, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCubeMapNegativeX | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCubeMapNegativeY | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCubeMapNegativeZ | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCubeMapPositiveX | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCubeMapPositiveY | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureCubeMapPositiveZ | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureDepthBits | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureFilter | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureFilter | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureFunction | Graphics.Rendering.OGL.GL.Texturing.Environments, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureFunction | Graphics.Rendering.OGL.GL.Texturing.Environments, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureGenMode | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureGenMode | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureIndexSize | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureIntensitySize | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureInternalFormat | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureLevelRange | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureLODRange | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureLuminanceSize | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureMaxAnisotropy | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureObject | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.Texturing.Objects, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.Texturing.Objects, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureObjectLODBias | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexturePosition1D | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexturePosition2D | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexturePosition3D | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TexturePriority | Graphics.Rendering.OGL.GL.Texturing.Objects, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
texturePriority | Graphics.Rendering.OGL.GL.Texturing.Objects, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureProxyOK | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureQuery | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureRectangle | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureResident | Graphics.Rendering.OGL.GL.Texturing.Objects, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureRGBASizes | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureSize1D | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureSize1D | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureSize2D | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureSize2D | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureSize3D | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureSize3D | Graphics.Rendering.OGL.GL.Texturing.Queries, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureTarget | Graphics.Rendering.OGL.GL.Texturing.Specification, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TextureUnit | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureUnitLODBias | Graphics.Rendering.OGL.GL.Texturing.Environments, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
textureWrapMode | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
ThreeBytes | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
ThreeD | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
ThreeDColor | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
ThreeDColorTexture | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Tolerance | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TransferDirection | Graphics.Rendering.OGL.GL.BufferObjects, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TransformAttributes | Graphics.Rendering.OGL.GL.SavingState, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
translate | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Triangle | |
1 (Type/Class) | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TriangleFan | Graphics.Rendering.OGL.GL.BeginEnd, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Triangles | Graphics.Rendering.OGL.GL.BeginEnd, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TriangleStrip | Graphics.Rendering.OGL.GL.BeginEnd, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TriangleVertex | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
triangulate | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
Triangulation | |
1 (Type/Class) | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GLU.Tessellation, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
trimmingCurve | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TrimmingPoint | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
TwoBytes | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
TwoD | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |