The OpenAL package

[Tags: bsd3, library]

A Haskell binding for the OpenAL cross-platform 3D audio API, appropriate for use with gaming applications and many other types of audio applications.

On Windows, this package works well with the "OpenAL Soft" binary distribution from Type 'cabal install --extra-lib-dirs=<DIR>' where <DIR> is the directory where libOpenAL32.dll.a is located (must be an absolute path). Then rename soft_oal.dll to OpenAL32.dll and put it somewhere in the PATH. I found that c:\Windows\ worked.

This package has also been tested on GNU/Linux and iOS.


Dependenciesbase (>=3 && <5), OpenGL (>=
MaintainerSven Panne <>, Stephen Blackheath <>
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Source repositoryhead: git clone
UploadedTue Dec 17 15:26:32 UTC 2013 by SvenPanne
DistributionsDebian:, FreeBSD:, NixOS:
Downloads2271 total (101 in last 30 days)
StatusDocs available [build log]
Successful builds reported [all 1 reports]




usenativewindowslibrariesWhen compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.Enabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info


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