The OpenAL package

[Tags: bsd3, library]

A Haskell binding for the OpenAL cross-platform 3D audio API, appropriate for use with gaming applications and many other types of audio applications.

On Windows, this package works well with the "OpenAL Soft" binary distribution from http://kcat.strangesoft.net/openal.html. Type 'cabal install --extra-lib-dirs=<DIR>' where <DIR> is the directory where libOpenAL32.dll.a is located (must be an absolute path). Then rename soft_oal.dll to OpenAL32.dll and put it somewhere in the PATH. I found that c:\Windows\ worked.

This package has also been tested on GNU/Linux and iOS.


Properties

Versions1.3, 1.3.1.1, 1.3.1.2, 1.3.1.3, 1.4.0.0, 1.4.0.1, 1.4.0.2, 1.5.0.0, 1.6.0.0
Dependenciesbase (>=3 && <5), OpenGL (>=2.9.0.0)
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>, Stephen Blackheath <haskell.openal.stephen@blacksapphire.com>
CategorySound
Home pagehttps://github.com/haskell-openal/ALUT
Bug trackerhttps://github.com/haskell-openal/ALUT/issues
Source repositoryhead: git clone https://github.com/haskell-openal/OpenAL
Upload dateTue Dec 17 15:26:32 UTC 2013
Uploaded bySvenPanne
DistributionsDebian:1.4.0.2, FreeBSD:1.4.0.2, NixOS:1.6.0.0
Downloads1589 total (168 in last 30 days)

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Flags

NameDescriptionDefault
usenativewindowslibrariesWhen compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.Enabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

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