The OpenAL package

[Tags: bsd3, library]

A Haskell binding for the OpenAL cross-platform 3D audio API, appropriate for use with gaming applications and many other types of audio applications.

On Windows, this package works well with the "OpenAL Soft" binary distribution from Type 'cabal install --extra-lib-dirs=<DIR>' where <DIR> is the directory where libOpenAL32.dll.a is located (must be an absolute path). Then rename soft_oal.dll to OpenAL32.dll and put it somewhere in the PATH. I found that c:\Windows\ worked.

This package has also been tested on GNU/Linux and iOS.

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Change logNone available
Dependenciesbase (>=3 && <5), ObjectName (==1.1.*), OpenGL (>=2.12 && <2.14), StateVar (==1.1.*), transformers (>=0.2 && <0.5) [details]
CopyrightCopyright (C) 2003-2015 Sven Panne
AuthorSven Panne
MaintainerSven Panne <>, Stephen Blackheath <>
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Source repositoryhead: git clone
UploadedWed Aug 19 17:58:04 UTC 2015 by SvenPanne
DistributionsDebian:, FreeBSD:, NixOS:
Downloads3925 total (137 in last 30 days)
0 []
StatusDocs available [build log]
Last success reported on 2015-08-19 [all 1 reports]




usenativewindowslibrariesWhen compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.EnabledAutomatic

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info


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