The OpenAL package

[Tags: bsd3, library]

A Haskell binding for the OpenAL cross-platform 3D audio API, appropriate for use with gaming applications and many other types of audio applications.

On Windows, this package works well with the "OpenAL Soft" binary distribution from http://kcat.strangesoft.net/openal.html. Type 'cabal install --extra-lib-dirs=<DIR>' where <DIR> is the directory where libOpenAL32.dll.a is located (must be an absolute path). Then rename soft_oal.dll to OpenAL32.dll and put it somewhere in the PATH. I found that c:\Windows\ worked.

This package has also been tested on GNU/Linux and iOS.


Properties

Versions1.3, 1.3.1.1, 1.3.1.2, 1.3.1.3, 1.4.0.0, 1.4.0.1, 1.4.0.2, 1.5.0.0, 1.6.0.0, 1.6.0.1
Dependenciesbase (>=3 && <5), OpenGL (>=2.9.0.0)
LicenseBSD3
AuthorSven Panne
MaintainerSven Panne <svenpanne@gmail.com>, Stephen Blackheath <haskell.openal2.stephen@blacksapphire.com>
CategorySound
Home pagehttps://github.com/haskell-openal/ALUT
Bug trackerhttps://github.com/haskell-openal/ALUT/issues
Source repositoryhead: git clone https://github.com/haskell-openal/OpenAL.git
UploadedWed Jan 7 11:20:06 UTC 2015 by SvenPanne
DistributionsDebian:1.6.0.0, FreeBSD:1.6.0.0, NixOS:1.6.0.1
Downloads2495 total (186 in last 30 days)
StatusDocs available [build log]
Last success reported on 2015-01-07 [all 1 reports]

Modules

[Index]

Flags

NameDescriptionDefault
usenativewindowslibrariesWhen compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.Enabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

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