# The Vec-Transform package

This package adds some 4x4 transform matrices to the Vec package, that is useful in graphics applications, such as those written with the GPipe package. Specifically, it adds translation, scaling, rotation, perspective projection and orthogonal projection matrices.

## Properties

Versions | 1.0.0, 1.0.1, 1.0.2, 1.0.3, 1.0.4, 1.0.5, 1.0.6, 1.1 |
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Change log | None available |

Dependencies | base (==4.*), Vec (==0.9.8) [details] |

License | BSD3 |

Copyright | Tobias Bexelius |

Author | Tobias Bexelius |

Maintainer | Tobias Bexelius |

Category | Math, Graphics |

Home page | https://github.com/tobbebex/Vec-Transform |

Uploaded | Mon Apr 9 15:14:43 UTC 2012 by TobiasBexelius |

Distributions | NixOS:1.1 |

Downloads | 1506 total (63 in last 30 days) |

Votes | |

Status | Docs not available [build log] All reported builds failed as of 2015-05-22 [all 3 reports] |

## Modules

*Data**Vec**LinAlg*- Data.Vec.LinAlg.Transform3D

## Downloads

- Vec-Transform-1.0.5.tar.gz [browse] (Cabal source package)
- Package description (included in the package)

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