The midimory package

[Tags: bsd3, program]

This is a game like Memory but with tones instead of images.

There is a grid of buttons and each button plays a tone when pressed. Every tone is connected to two buttons. The players must find the pairs of buttons with equal tones. The two players alternatingly test pairs of buttons. If they select a pair of buttons with equal tones, there score is increased by one.

In order to play the tones you must connect it to a hardware or software synthesizer like Timidity or FluidSynth.

 timidity -A300 -iA -B4,4

Then start the midimory game and connect the game to the synthesizer.

 aconnect Midimory TiMidity

Properties

Versions0.0, 0.0.0.1, 0.0.0.2
Dependenciesalsa-core (==0.5.*), alsa-seq (==0.6.*), base (>=3 && <5), containers (>=0.2 && <0.5), random (==1.0.*), transformers (>=0.2 && <0.4), wx (>=0.12.1.6 && <0.13), wxcore (>=0.12.1.6 && <0.13)
LicenseBSD3
AuthorHenning Thielemann <alsa@henning-thielemann.de>
MaintainerHenning Thielemann <alsa@henning-thielemann.de>
StabilityExperimental
CategorySound, Music, Game, GUI
Home pagehttp://www.youtube.com/watch?v=cOlR73h2uII
Source repositoryhead: darcs get http://code.haskell.org/~thielema/midimory/
this: darcs get http://code.haskell.org/~thielema/midimory/ --tag 0.0.0.1
Executablesmidimory
Upload dateMon Apr 9 14:53:33 UTC 2012
Uploaded byHenningThielemann
Downloads141 total (12 in last 30 days)

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