The midimory package

[ Tags: bsd3, game, gui, music, program, sound ] [ Propose Tags ]

This is a game like Memory but with tones instead of images.

There is a grid of buttons and each button plays a tone when pressed. Every tone is connected to two buttons. The players must find the pairs of buttons with equal tones. The two players alternatingly test pairs of buttons. If one selects a pair of buttons with equal tones, then his score is increased by one and he is allowed to perform another attempt.

In order to play the tones you must connect it to a hardware or software synthesizer like Timidity or FluidSynth.

timidity -A300 -iA -B4,4

Then start the midimory game and connect the game to the synthesizer:

midimory --connect-to TiMidity

or alternatively:

midimory &
aconnect Midimory TiMidity


Versions 0.0,,,, 0.0.1, 0.0.2,
Dependencies alsa-core (==0.5.*), alsa-seq (==0.6.*), array (>=0.4 && <0.6), base (>=3 && <5), containers (>=0.2 && <0.6), optparse-applicative (==0.14.*), random (>=1.0 && <1.2), reactive-banana (==1.1.*), reactive-banana-wx (==1.1.*), transformers (>=0.2 && <0.6), utility-ht (>=0.0.12 && <0.1), wx (>= && <0.93), wxcore (>= && <0.93) [details]
License BSD3
Author Henning Thielemann <>
Maintainer Henning Thielemann <>
Category Sound, Music, Game, GUI
Home page
Source repo head: darcs get
this: darcs get --tag
Uploaded Fri Dec 8 17:01:44 UTC 2017 by HenningThielemann
Distributions NixOS:
Executables midimory-reactive, midimory
Downloads 1682 total (43 in the last 30 days)
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Status Docs not available [build log]
Last success reported on 2017-12-08 [all 2 reports]
Hackage Matrix CI



Additional alternative implementation using reactive-banana-wx


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