Index - G
| Game | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| GameMap | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| GameObject | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getCurrentMap | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getGameAttribute | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getGameFlags | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getGameObjectAsleep | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getGameObjectAttribute | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getGameObjectId | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getGameObjectManagerName | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getGameObjectName | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getGameObjectPosition | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getGameObjectSize | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getGameObjectSpeed | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getGameState | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getMapSize | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getObjectAsleep | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getObjectAttribute | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getObjectGroupName | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getObjectManagerCounter | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getObjectManagerName | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getObjectManagerObjects | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen | 
| getObjectManagers | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getObjectName | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getObjectPosition | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getObjectsFromGroup | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getObjectSize | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getObjectSpeed | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getTileBlocked | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getTileFromIndex | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getTileFromWindowPosition | Graphics.UI.Fungen.Game, Graphics.UI.Fungen | 
| getTileMapScroll | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getTileMapSize | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getTileMapTileMatrix | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getTileMapTileSize | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getTileMoveCost | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getTilePictureIndex | Graphics.UI.Fungen.Map, Graphics.UI.Fungen | 
| getTileSpecialAttribute | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |