Index - G
| Game | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| GameMap | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| GameObject | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getCurrentMap | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getGameAttribute | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getGameFlags | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getGameObjectAsleep | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getGameObjectAttribute | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getGameObjectId | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getGameObjectManagerName | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getGameObjectName | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getGameObjectPosition | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getGameObjectSize | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getGameObjectSpeed | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getGameState | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getMapSize | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getObjectAsleep | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getObjectAttribute | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getObjectGroupName | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getObjectManagerCounter | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getObjectManagerName | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getObjectManagerObjects | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
| getObjectManagers | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getObjectName | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getObjectPosition | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getObjectsFromGroup | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getObjectSize | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getObjectSpeed | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getTileBlocked | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getTileFromIndex | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getTileFromWindowPosition | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
| getTileMapScroll | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getTileMapSize | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getTileMapTileMatrix | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getTileMapTileSize | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getTileMoveCost | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getTilePictureIndex | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
| getTileSpecialAttribute | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |