The bindings-GLFW package

[Tags:bsd3, library, test]

Low-level bindings to GLFW (http://www.glfw.org/), an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

The binding is to GLFW 3.1, released 2015-01-18 (http://www.glfw.org/Version-3.1-released.html http://www.glfw.org/changelog.html).

These bindings are too low-level for normal use. For higher-level bindings, see GLFW-b (http://hackage.haskell.org/package/GLFW-b).

If you've used GLFW before, you were probably using 2.7.x. There are some significant differences in 3.x.x. Please see the transition guide (http://www.glfw.org/docs/3.1/moving.html).


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Properties

Versions 0.0.0, 0.0.1, 0.1.0, 3.0.3, 3.0.3.1, 3.0.3.2, 3.0.3.3, 3.1, 3.1.1, 3.1.1.2, 3.1.1.3, 3.1.1.4, 3.1.2.0, 3.1.2.1, 3.1.2.2
Dependencies base (<5), bindings-DSL (==1.0.*), template-haskell (>=2.10 && <2.12) [details]
License BSD3
Author Brian Lewis <brian@lorf.org>
Maintainer Schell Scivally <efsubenovex@gmail.com>, Brian Lewis <brian@lorf.org>, Javier Jaramago <jaramago.fernandez.javier@gmail.com>
Stability Unknown
Category Graphics
Source repository head: git clone git://github.com/bsl/bindings-GLFW.git
Uploaded Mon Oct 3 19:14:46 UTC 2016 by javjarfer
Distributions LTSHaskell:3.1.2.2, NixOS:3.1.2.2, Stackage:3.1.2.2, Tumbleweed:3.1.2.2
Downloads 6967 total (150 in the last 30 days)
Votes
0 []
Status Docs available [build log]
Last success reported on 2016-10-03 [all 1 reports]

Modules

[Index]

Flags

NameDescriptionDefaultType
macosxusechdirMac OS X only. Determines whether 'init' changes the current directory of bundled applications to the 'Contents/Resources' directory.EnabledAutomatic
macosxusemenubarMac OS X only. Determines whether the first call to 'createWindow' sets up a minimal menu bar.EnabledAutomatic
macosxuseretinaMac OS X only. Determines whether windows use the full resolution of Retina displays (recommended).EnabledAutomatic
xLinux only. Determines whether to target the X11 display server.EnabledAutomatic
waylandLinux only. Determines whether to target the Wayland display server.DisabledAutomatic
mirLinux only. Determines whether to target the Mir display server.DisabledAutomatic
exposenativeWhether or not to use the native access functions. You most likely do not want to do this. You may if you're coding for the Rift, perhaps.DisabledAutomatic

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

Downloads

Maintainer's Corner

For package maintainers and hackage trustees

Readme for bindings-GLFW

Readme for bindings-GLFW-3.1.2.2

bindings-GLFW

Description

Hackage

Low-level Haskell bindings to GLFW, an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

The binding is to GLFW 3.1 released 2015-01-18.

These bindings are too low-level for normal use. For higher-level GLFW bindings, see GLFW-b.

Contributing

This package uses git-flow as development model, in short that means that:

  1. New features should be added to "develop" branch.
  2. "master" branch is reserved for stable releases.
  3. Patches for bugs related with previous releases should always be done in "hotfixes" branch.
  4. All merge commits to master from "hotfixes" should be done using the "--no-ff" flag and from "develop" should avoid merging commits.

Until we have a defined road-map we are going to leave out "release "branches" and "feature branches". For more information about this development model please refer to this site.

Thanks you, and happy coding.