Index - G
| GameLogicFunction | HGamer3D |
| GameTime | HGamer3D.Data.GameTime, HGamer3D.Data, HGamer3D |
| Geometry | HGamer3D.Graphics3D.Geometry, HGamer3D.Graphics3D, HGamer3D |
| getAppDirectory | HGamer3D.Util.FileLocation, HGamer3D.Util, HGamer3D |
| getConfigDirectory | HGamer3D.Util.FileLocation, HGamer3D.Util, HGamer3D |
| getMediaDirectory | HGamer3D.Util.FileLocation, HGamer3D.Util, HGamer3D |
| getProcessCPUTime | HGamer3D.Data.GameTime, HGamer3D.Data, HGamer3D |
| getThreadCPUTime | HGamer3D.Data.GameTime, HGamer3D.Data, HGamer3D |
| getTime | HGamer3D.Data.GameTime, HGamer3D.Data, HGamer3D |
| Graphics3DCommand | HGamer3D.Graphics3D.Graphics3DCommand, HGamer3D.Graphics3D, HGamer3D |
| Graphics3DConfig | |
| 1 (Type/Class) | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| 2 (Data Constructor) | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| graphics3DConfigEngine | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| graphics3DConfigLogging | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| graphics3DConfigQuality | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| graphics3DConfigWindow | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| GraphicsQuality | |
| 1 (Type/Class) | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| 2 (Data Constructor) | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| graphicsQualityMaterial | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| graphicsQualityMultisample | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| graphicsQualityShadow | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| graphicsQualityTexture | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
| green | HGamer3D.Data.Colour, HGamer3D.Data, HGamer3D |
| grey | HGamer3D.Data.Colour, HGamer3D.Data, HGamer3D |