Index - M
| macroKey | Game.LambdaHack.Binding |
| Magenta | Game.LambdaHack.Color |
| majorCmd | Game.LambdaHack.Command |
| mapDungeon | Game.LambdaHack.Dungeon |
| maxDeep | Game.LambdaHack.Random |
| maxDice | Game.LambdaHack.Random |
| maximal | Game.LambdaHack.FOV.Common |
| maxLetter | Game.LambdaHack.Item |
| meanDice | Game.LambdaHack.Random |
| Melee | Game.LambdaHack.Ability |
| memActor | Game.LambdaHack.ActorState |
| minDice | Game.LambdaHack.Random |
| mkConfig | Game.LambdaHack.Action.ConfigIO |
| mkRoom | Game.LambdaHack.AreaRnd |
| mkVoidRoom | Game.LambdaHack.AreaRnd |
| Modifier | Game.LambdaHack.Key |
| monsterGenChance | Game.LambdaHack.Actor |
| moreMsg | Game.LambdaHack.Msg |
| move | Game.LambdaHack.Actions |
| moveBinding | Game.LambdaHack.Key |
| moveCursor | Game.LambdaHack.Actions |
| moveOrAttack | Game.LambdaHack.Actions |
| moves | Game.LambdaHack.Vector |
| movesCardinalXY | Game.LambdaHack.VectorXY |
| movesWidth | Game.LambdaHack.Vector |
| movesXY | Game.LambdaHack.VectorXY |
| Msg | Game.LambdaHack.Msg |
| msgAdd | Game.LambdaHack.Action.ActionLift, Game.LambdaHack.Action |
| msgReset | Game.LambdaHack.Action.ActionLift |