Index - N
| nameFrequency | Game.LambdaHack.Utils.Frequency |
| neg | Game.LambdaHack.Vector |
| negXY | Game.LambdaHack.VectorXY |
| neverMind | Game.LambdaHack.Action.ActionLift, Game.LambdaHack.Action |
| newItem | Game.LambdaHack.Item |
| newLQueue | Game.LambdaHack.Utils.LQueue |
| nextEvent | Game.LambdaHack.Action.Frontend.Chosen, Game.LambdaHack.Action.Frontend |
| NoEffect | Game.LambdaHack.Effect |
| NoModifier | Game.LambdaHack.Key |
| normalizeArea | Game.LambdaHack.Area |
| normalLevelBound | Game.LambdaHack.Misc |
| nullEffect | Game.LambdaHack.EffectAction |
| nullFreq | Game.LambdaHack.Utils.Frequency |
| nullLQueue | Game.LambdaHack.Utils.LQueue |
| nullReport | Game.LambdaHack.Msg |
| nullStrategy | Game.LambdaHack.Strategy |