LambdaHack-0.9.5.0: A game engine library for tactical squad ASCII roguelike dungeon crawlers

Index - R

RadianAngleGame.LambdaHack.Common.Vector
randomGame.LambdaHack.Core.Random
randomConnectionGame.LambdaHack.Server.DungeonGen.AreaRnd
randomRGame.LambdaHack.Core.Random
randomResetTimeoutGame.LambdaHack.Server.ItemM
rangeFromSpeedGame.LambdaHack.Common.Time
rangeFromSpeedAndLingerGame.LambdaHack.Common.Time
rapplyVerbMapGame.LambdaHack.Client.UI.Content.Screen
RarityGame.LambdaHack.Definition.Defs
RationalGame.LambdaHack.Core.Prelude
RawFrontend 
1 (Type/Class)Game.LambdaHack.Client.UI.Frontend.Common
2 (Data Constructor)Game.LambdaHack.Client.UI.Frontend.Common
rcfgUIDefaultGame.LambdaHack.Content.RuleKind
rcfgUINameGame.LambdaHack.Content.RuleKind
ReadGame.LambdaHack.Core.Prelude
readGame.LambdaHack.Core.Prelude
readErrorGame.LambdaHack.Client.UI.UIOptionsParse
readFileGame.LambdaHack.Common.File
readIOGame.LambdaHack.Core.Prelude
readListGame.LambdaHack.Core.Prelude
readLnGame.LambdaHack.Core.Prelude
readParenGame.LambdaHack.Core.Prelude
readQueueAIGame.LambdaHack.Server.ProtocolM
readQueueUIGame.LambdaHack.Server.ProtocolM
ReadSGame.LambdaHack.Core.Prelude
readsGame.LambdaHack.Core.Prelude
readsPrecGame.LambdaHack.Core.Prelude
RealGame.LambdaHack.Core.Prelude
RealFloatGame.LambdaHack.Core.Prelude
RealFracGame.LambdaHack.Core.Prelude
realToFracGame.LambdaHack.Core.Prelude
recBenefitGame.LambdaHack.Client.Preferences
receiveResponseGame.LambdaHack.Client.LoopM
recipGame.LambdaHack.Core.Prelude
recomputeCachePerGame.LambdaHack.Server.CommonM
reconsiderPerActorGame.LambdaHack.Server.HandleAtomicM
RecordGame.LambdaHack.Client.UI.HumanCmd
recordHistoryGame.LambdaHack.Client.UI.MsgM
recordHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
RedGame.LambdaHack.Definition.Color
reduceDiceGame.LambdaHack.Core.Dice
RefillCalmGame.LambdaHack.Content.ItemKind
RefillHPGame.LambdaHack.Content.ItemKind
refillHPGame.LambdaHack.Server.HandleEffectM
refreshTargetGame.LambdaHack.Client.AI.PickTargetM
regenCalmDeltaGame.LambdaHack.Common.ActorState
registerGame.LambdaHack.Common.HighScore
registerActorGame.LambdaHack.Server.CommonM
registerItemGame.LambdaHack.Server.ItemM
registerScoreGame.LambdaHack.Server.MonadServer
reinitGameGame.LambdaHack.Server.StartM
rejectGame.LambdaHack.Client.AI.Strategy
remGame.LambdaHack.Core.Prelude
removeConditionSingleGame.LambdaHack.Server.CommonM
removeSleepSingleGame.LambdaHack.Server.CommonM
renameFileGame.LambdaHack.Common.File
renameFreqGame.LambdaHack.Core.Frequency
renameStrategyGame.LambdaHack.Client.AI.Strategy
renderAnimGame.LambdaHack.Client.UI.Animation
renderFramesGame.LambdaHack.Client.UI.FrameM
renderHistoryGame.LambdaHack.Client.UI.Msg
renderRepetitionGame.LambdaHack.Client.UI.Msg
renderReportGame.LambdaHack.Client.UI.Msg
renderTimeReportGame.LambdaHack.Client.UI.Msg
renderWholeReportGame.LambdaHack.Client.UI.Msg
RepeatGame.LambdaHack.Client.UI.HumanCmd
repeatGame.LambdaHack.Core.Prelude
repeatHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
repeatTripleGame.LambdaHack.Client.UI.Content.Input
replaceCmdGame.LambdaHack.Client.UI.Content.Input
replaceDescGame.LambdaHack.Client.UI.Content.Input
replicateGame.LambdaHack.Core.Prelude
replicateAGame.LambdaHack.Common.PointArray
replicateMGame.LambdaHack.Core.Prelude
replicateMAGame.LambdaHack.Common.PointArray
replicateM_Game.LambdaHack.Core.Prelude
RepMsgNGame.LambdaHack.Client.UI.Msg
ReportGame.LambdaHack.Client.UI.Msg
reportToSlideshowGame.LambdaHack.Client.UI.SlideshowM
reportToSlideshowKeepGame.LambdaHack.Client.UI.SlideshowM
ReqAIGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqAINopGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqAITimedGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqAlterGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqAlterGame.LambdaHack.Server.HandleRequestM
reqAlterFailGame.LambdaHack.Server.HandleRequestM
ReqApplyGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqApplyGame.LambdaHack.Server.HandleRequestM
reqAutomateGame.LambdaHack.Server.HandleRequestM
ReqDisplaceGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqDisplaceGame.LambdaHack.Server.HandleRequestM
reqDisplaceGenericGame.LambdaHack.Server.HandleRequestM
ReqFailureGame.LambdaHack.Common.ReqFailure
reqGameDropAndExitGame.LambdaHack.Server.HandleRequestM
reqGameRestartGame.LambdaHack.Server.HandleRequestM
reqGameSaveGame.LambdaHack.Server.HandleRequestM
reqGameSaveAndExitGame.LambdaHack.Server.HandleRequestM
ReqMeleeGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqMeleeGame.LambdaHack.Server.HandleRequestM
reqMeleeCheckedGame.LambdaHack.Server.HandleRequestM
ReqMoveGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqMoveGame.LambdaHack.Server.HandleRequestM
reqMoveGenericGame.LambdaHack.Server.HandleRequestM
reqMoveItemGame.LambdaHack.Server.HandleRequestM
ReqMoveItemsGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqMoveItemsGame.LambdaHack.Server.HandleRequestM
ReqProjectGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqProjectGame.LambdaHack.Server.HandleRequestM
reqTacticGame.LambdaHack.Server.HandleRequestM
RequestAIGame.LambdaHack.Client.Request, Game.LambdaHack.Client
requestAISGame.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server
RequestTimedGame.LambdaHack.Client.Request, Game.LambdaHack.Client
RequestUIGame.LambdaHack.Client.Request, Game.LambdaHack.Client
requestUISGame.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server
ReqUIGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIAutomateGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIGameDropAndExitGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIGameRestartGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIGameSaveGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIGameSaveAndExitGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUINopGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUITacticGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUITimedGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqWaitGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqWaitGame.LambdaHack.Server.HandleRequestM
ReqWait10Game.LambdaHack.Client.Request, Game.LambdaHack.Client
reqWait10Game.LambdaHack.Server.HandleRequestM
ReqYellGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqYellGame.LambdaHack.Server.HandleRequestM
RerollItemGame.LambdaHack.Content.ItemKind
resCurrentTurnGame.LambdaHack.Common.Actor
ResDelta 
1 (Type/Class)Game.LambdaHack.Common.Actor
2 (Data Constructor)Game.LambdaHack.Common.Actor
resetActorMaxSkillsGame.LambdaHack.Atomic.MonadStateWrite
resetChanKeyGame.LambdaHack.Client.UI.Frontend.Common
resetFactionsGame.LambdaHack.Server.StartM
resetGameStartGame.LambdaHack.Client.UI.MonadClientUI
resetPlayBackGame.LambdaHack.Client.UI.FrameM
resetPressedKeysGame.LambdaHack.Client.UI.MonadClientUI
resetSessionStartGame.LambdaHack.Client.UI.MonadClientUI
ResponseGame.LambdaHack.Client.Response, Game.LambdaHack.Client
responseSGame.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server
RespQueryAIGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RespQueryUIGame.LambdaHack.Client.Response, Game.LambdaHack.Client
resPreviousTurnGame.LambdaHack.Common.Actor
RespSfxAtomicGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RespUpdAtomicGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RespUpdAtomicNoStateGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RestartGame.LambdaHack.Content.ModeKind
restartClientGame.LambdaHack.Client.HandleAtomicM
restartGameGame.LambdaHack.Server.LoopM
restoreGameGame.LambdaHack.Common.Save
restoreScoreGame.LambdaHack.Server.MonadServer
retAttrW32Game.LambdaHack.Definition.Color
ReturnGame.LambdaHack.Client.UI.Key
returNGame.LambdaHack.Client.AI.Strategy
returnGame.LambdaHack.Core.Prelude
returnKMGame.LambdaHack.Client.UI.Key
revCmdMapGame.LambdaHack.Client.UI.MonadClientUI
RevealAsGame.LambdaHack.Content.TileKind
revealAsGame.LambdaHack.Common.Tile
revealItemsGame.LambdaHack.Server.CommonM
reverseGame.LambdaHack.Core.Prelude
rexeVersionGame.LambdaHack.Content.RuleKind
rfontDirGame.LambdaHack.Content.RuleKind
rheightGame.LambdaHack.Client.UI.Content.Screen
Right 
1 (Data Constructor)Game.LambdaHack.Core.Prelude
2 (Data Constructor)Game.LambdaHack.Client.UI.Key
RightButtonPressGame.LambdaHack.Client.UI.Key
RightButtonReleaseGame.LambdaHack.Client.UI.Key
rightButtonReleaseKMGame.LambdaHack.Client.UI.Key
rightKMGame.LambdaHack.Client.UI.Key
RingBufferGame.LambdaHack.Common.RingBuffer
rintroScreenGame.LambdaHack.Client.UI.Content.Screen
rleadLevelClipsGame.LambdaHack.Content.RuleKind
rmainMenuArtGame.LambdaHack.Client.UI.Content.Screen
rmFromBagGame.LambdaHack.Atomic.MonadStateWrite
rmoveKeysScreenGame.LambdaHack.Client.UI.Content.Screen
RndGame.LambdaHack.Core.Random
rndToAction 
1 (Function)Game.LambdaHack.Client.MonadClient
2 (Function)Game.LambdaHack.Server.MonadServer
rndToActionForgetGame.LambdaHack.Client.MonadClient
rnearbyGame.LambdaHack.Content.RuleKind
RNGs 
1 (Type/Class)Game.LambdaHack.Server.ServerOptions
2 (Data Constructor)Game.LambdaHack.Server.ServerOptions
rollAndRegisterItemGame.LambdaHack.Server.ItemM
rollAspectRecordGame.LambdaHack.Common.ItemAspect
rollFreqGame.LambdaHack.Core.Random
rollItemAspectGame.LambdaHack.Server.ItemM
rollSpawnPosGame.LambdaHack.Server.PeriodicM
Roster 
1 (Type/Class)Game.LambdaHack.Content.ModeKind
2 (Data Constructor)Game.LambdaHack.Content.ModeKind
rosterAllyGame.LambdaHack.Content.ModeKind
rosterEnemyGame.LambdaHack.Content.ModeKind
rosterListGame.LambdaHack.Content.ModeKind
rotateGame.LambdaHack.Common.Vector
roundGame.LambdaHack.Core.Prelude
rscoresFileGame.LambdaHack.Content.RuleKind
rstairWordCarriedGame.LambdaHack.Content.RuleKind
rsymbolProjectileGame.LambdaHack.Content.RuleKind
rtitleGame.LambdaHack.Content.RuleKind
RuleContent 
1 (Type/Class)Game.LambdaHack.Content.RuleKind
2 (Data Constructor)Game.LambdaHack.Content.RuleKind
runCliImplementationImplementation.MonadClientImplementation
RunDirGame.LambdaHack.Client.UI.HumanCmd
runFrequencyGame.LambdaHack.Core.Frequency
runInitialGame.LambdaHack.Client.UI.SessionUI
runLeaderGame.LambdaHack.Client.UI.SessionUI
runMembersGame.LambdaHack.Client.UI.SessionUI
RunOnceAheadGame.LambdaHack.Client.UI.HumanCmd
runOnceAheadHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
RunOnceToXhairGame.LambdaHack.Client.UI.HumanCmd
runOnceToXhairHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
RunParams 
1 (Type/Class)Game.LambdaHack.Client.UI.SessionUI
2 (Data Constructor)Game.LambdaHack.Client.UI.SessionUI
runSerImplementationImplementation.MonadServerImplementation
runStopMsgGame.LambdaHack.Client.UI.SessionUI
runToAllCmdGame.LambdaHack.Client.UI.Content.Input
runWaitingGame.LambdaHack.Client.UI.SessionUI
rwidthGame.LambdaHack.Client.UI.Content.Screen
rwriteSaveClipsGame.LambdaHack.Content.RuleKind
rXmaxGame.LambdaHack.Content.RuleKind
rYmaxGame.LambdaHack.Content.RuleKind