LambdaHack-0.9.5.0: A game engine library for tactical squad ASCII roguelike dungeon crawlers

Index - A

abortedUnknownBfsGame.LambdaHack.Client.Bfs
absGame.LambdaHack.Core.Prelude
AbsDepth 
1 (Type/Class)Game.LambdaHack.Core.Dice
2 (Data Constructor)Game.LambdaHack.Core.Dice
absoluteTimeAddGame.LambdaHack.Common.Time
absoluteTimeNegateGame.LambdaHack.Common.Time
absoluteTimeSubtractGame.LambdaHack.Common.Time
acAttrGame.LambdaHack.Definition.Color
AcceptGame.LambdaHack.Client.UI.HumanCmd
acceptHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
accessBfsGame.LambdaHack.Client.Bfs
accessIGame.LambdaHack.Common.PointArray
accessTabGame.LambdaHack.Common.Tile
acCharGame.LambdaHack.Definition.Color
acosGame.LambdaHack.Core.Prelude
acoshGame.LambdaHack.Core.Prelude
actionStrategyGame.LambdaHack.Client.AI.PickActionM
ActivateInvGame.LambdaHack.Content.ItemKind
Actor 
1 (Type/Class)Game.LambdaHack.Common.Actor
2 (Data Constructor)Game.LambdaHack.Common.Actor
ActorAnalyticsGame.LambdaHack.Common.Analytics
actorAssocsGame.LambdaHack.Common.ActorState
actorCanMeleeGame.LambdaHack.Common.Actor
actorCurrentSkillsGame.LambdaHack.Common.ActorState
ActorDictGame.LambdaHack.Common.Actor
ActorDictUIGame.LambdaHack.Client.UI.ActorUI
actorDyingGame.LambdaHack.Common.Actor
actorHasShineGame.LambdaHack.Server.HandleAtomicM
ActorIdGame.LambdaHack.Common.Types
actorInAmbientGame.LambdaHack.Common.ActorState
ActorMaxSkillsGame.LambdaHack.Common.Actor
ActorPushedByGame.LambdaHack.Server.State
actorsContent.ItemKindActor
actorsAvoidedDistGame.LambdaHack.Client.Bfs
actorTemplateGame.LambdaHack.Common.Actor
ActorTimeGame.LambdaHack.Server.State
ActorUI 
1 (Type/Class)Game.LambdaHack.Client.UI.ActorUI
2 (Data Constructor)Game.LambdaHack.Client.UI.ActorUI
actorWaitsGame.LambdaHack.Common.Actor
actorWaitsOrSleepsGame.LambdaHack.Common.Actor
actorXGame.LambdaHack.Client.UI.Animation
addActorFromGroupGame.LambdaHack.Server.CommonM
addActorIidGame.LambdaHack.Server.CommonM
addActorKillGame.LambdaHack.Common.Analytics
addAisGame.LambdaHack.Atomic.MonadStateWrite
addAnyActorGame.LambdaHack.Server.PeriodicM
addCmdCategoryGame.LambdaHack.Client.UI.Content.Input
addConditionGame.LambdaHack.Server.CommonM
addFactionKillGame.LambdaHack.Common.Analytics
addItemToActorMaxSkillsGame.LambdaHack.Atomic.MonadStateWrite
addItemToDiscoBenefitGame.LambdaHack.Client.HandleAtomicM
addKillGame.LambdaHack.Common.Analytics
addKillToAnalyticsGame.LambdaHack.Server.CommonM
addMeanAspectGame.LambdaHack.Common.ItemAspect
addNoErrorGame.LambdaHack.Client.UI.HandleHumanM
addPerGame.LambdaHack.Common.Perception
addPerActorGame.LambdaHack.Server.HandleAtomicM
addPerActorAnyGame.LambdaHack.Server.HandleAtomicM
addPressedControlEscGame.LambdaHack.Client.UI.MonadClientUI
addPressedKeyGame.LambdaHack.Client.UI.MonadClientUI
addProjectileGame.LambdaHack.Server.CommonM
addSkGame.LambdaHack.Definition.Ability
AddSkillGame.LambdaHack.Content.ItemKind
addSkillsGame.LambdaHack.Definition.Ability
addSleepGame.LambdaHack.Server.CommonM
addToHullGame.LambdaHack.Server.FovDigital
addToHullGoGame.LambdaHack.Server.FovDigital
addToReportGame.LambdaHack.Client.UI.Msg
adjacentGame.LambdaHack.Common.Point
adjacentBigAssocsGame.LambdaHack.Common.ActorState
adjacentProjAssocsGame.LambdaHack.Common.ActorState
advanceTimeGame.LambdaHack.Server.PeriodicM
advanceTimeTrajGame.LambdaHack.Server.PeriodicM
advanceTrajectoryGame.LambdaHack.Server.LoopM
aELabelGame.LambdaHack.Common.ItemAspect
aEqpSlotGame.LambdaHack.Common.ItemAspect
affectSmellGame.LambdaHack.Server.HandleRequestM
affixBonusGame.LambdaHack.Client.UI.EffectDescription
affixDiceGame.LambdaHack.Client.UI.EffectDescription
aFlagsGame.LambdaHack.Common.ItemAspect
ageActorGame.LambdaHack.Server.State
ageLevelGame.LambdaHack.Atomic.HandleAtomicWrite
aHideAsGame.LambdaHack.Common.ItemAspect
aidGame.LambdaHack.Server.DebugM
aidTgtToPosGame.LambdaHack.Client.CommonM
aidVerbDuplicateMUGame.LambdaHack.Client.UI.DisplayAtomicM
aidVerbMUGame.LambdaHack.Client.UI.DisplayAtomicM
aidVerbMU0Game.LambdaHack.Client.UI.DisplayAtomicM
AimAscendGame.LambdaHack.Client.UI.HumanCmd
aimAscendHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
AimEnemyGame.LambdaHack.Client.UI.HumanCmd
aimEnemyHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
aimFlingCmdGame.LambdaHack.Client.UI.Content.Input
AimFloorGame.LambdaHack.Client.UI.HumanCmd
aimFloorHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
aimingGame.LambdaHack.Client.UI.HumanCmd
AimItemGame.LambdaHack.Client.UI.HumanCmd
aimItemHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
aimLevelIdGame.LambdaHack.Client.UI.SessionUI
AimMode 
1 (Type/Class)Game.LambdaHack.Client.UI.SessionUI
2 (Data Constructor)Game.LambdaHack.Client.UI.SessionUI
AimModeCmd 
1 (Type/Class)Game.LambdaHack.Client.UI.HumanCmd
2 (Data Constructor)Game.LambdaHack.Client.UI.HumanCmd
AimPointerEnemyGame.LambdaHack.Client.UI.HumanCmd
aimPointerEnemyHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
AimPointerFloorGame.LambdaHack.Client.UI.HumanCmd
aimPointerFloorHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
AimTgtGame.LambdaHack.Client.UI.HumanCmd
aimTgtHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
akillCountsGame.LambdaHack.Common.Analytics
allGame.LambdaHack.Core.Prelude
allBGame.LambdaHack.Core.Prelude
allGroupItemsGame.LambdaHack.Server.CommonM
AllHistoryGame.LambdaHack.Client.UI.HumanCmd
allHistoryHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
AllianceGame.LambdaHack.Common.Faction
allSlotsGame.LambdaHack.Client.UI.ItemSlot
AltGame.LambdaHack.Client.UI.Key
AlterBlockActorGame.LambdaHack.Common.ReqFailure
AlterBlockItemGame.LambdaHack.Common.ReqFailure
AlterDirGame.LambdaHack.Client.UI.HumanCmd
alterDirHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
AlterDistantGame.LambdaHack.Common.ReqFailure
AlterLidGame.LambdaHack.Client.State
alterMinSkillGame.LambdaHack.Common.Tile
alterMinSkillKindGame.LambdaHack.Common.Tile
alterMinSkillTabGame.LambdaHack.Common.Kind
alterMinWalkGame.LambdaHack.Common.Tile
alterMinWalkKindGame.LambdaHack.Common.Tile
alterMinWalkTabGame.LambdaHack.Common.Kind
AlterNothingGame.LambdaHack.Common.ReqFailure
alterTileGame.LambdaHack.Client.UI.HandleHumanGlobalM
alterTileAtPosGame.LambdaHack.Client.UI.HandleHumanGlobalM
AlterUnskilledGame.LambdaHack.Common.ReqFailure
AlterUnwalkedGame.LambdaHack.Common.ReqFailure
AlterWithPointerGame.LambdaHack.Client.UI.HumanCmd
alterWithPointerHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
AltWhiteGame.LambdaHack.Definition.Color
Analytics 
1 (Type/Class)Game.LambdaHack.Common.Analytics
2 (Data Constructor)Game.LambdaHack.Common.Analytics
anchorDownGame.LambdaHack.Server.DungeonGen
andGame.LambdaHack.Core.Prelude
AndPath 
1 (Type/Class)Game.LambdaHack.Client.Bfs
2 (Data Constructor)Game.LambdaHack.Client.Bfs
animateGame.LambdaHack.Client.UI.FrameM
AnimationGame.LambdaHack.Client.UI.Animation
anyGame.LambdaHack.Core.Prelude
anyActorsAliveGame.LambdaHack.Server.CommonM
anyFoeAdjGame.LambdaHack.Common.ActorState
anyInReportGame.LambdaHack.Client.UI.Msg
anyKeyPressedGame.LambdaHack.Client.UI.MonadClientUI
apGame.LambdaHack.Core.Prelude
apartBfsGame.LambdaHack.Client.Bfs
appDataDirGame.LambdaHack.Common.Misc
ApplicativeGame.LambdaHack.Core.Prelude
ApplyGame.LambdaHack.Client.UI.HumanCmd
ApplyChargingGame.LambdaHack.Common.ReqFailure
applyDebugGame.LambdaHack.Server.StartM
ApplyFoodGame.LambdaHack.Common.ReqFailure
applyHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
applyIGame.LambdaHack.Client.UI.Content.Input
applyIKGame.LambdaHack.Client.UI.Content.Input
applyItem 
1 (Function)Game.LambdaHack.Client.AI.PickActionM
2 (Function)Game.LambdaHack.Client.UI.HandleHumanGlobalM
3 (Function)Game.LambdaHack.Server.HandleEffectM
ApplyItemGroupGame.LambdaHack.Client.AI.PickActionM
applyKineticDamageGame.LambdaHack.Server.HandleEffectM
ApplyNoEffectsGame.LambdaHack.Common.ReqFailure
ApplyOutOfReachGame.LambdaHack.Common.ReqFailure
ApplyPerfumeGame.LambdaHack.Content.ItemKind
ApplyPeriodicGame.LambdaHack.Common.ReqFailure
applyPeriodicLevelGame.LambdaHack.Server.LoopM
ApplyReadGame.LambdaHack.Common.ReqFailure
applyTsClient.UI.Content.Input
applyUIOptionsGame.LambdaHack.Client.UI.UIOptionsParse, Game.LambdaHack.Client.UI, Game.LambdaHack.Client
ApplyUnskilledGame.LambdaHack.Common.ReqFailure
archiveReportGame.LambdaHack.Client.UI.Msg
AreaGame.LambdaHack.Common.Area
areaDescriptionGame.LambdaHack.Client.UI.HumanCmd
areaInnerBorderGame.LambdaHack.Common.Area
areaToRectanglesGame.LambdaHack.Client.UI.HandleHumanGlobalM
arenasForLoopGame.LambdaHack.Server.LoopM
armorHurtBonusGame.LambdaHack.Common.ActorState
armorHurtCalculationGame.LambdaHack.Common.Item
Array 
1 (Type/Class)Game.LambdaHack.Common.PointArray
2 (Data Constructor)Game.LambdaHack.Common.PointArray
artWithVersionGame.LambdaHack.Client.UI.HandleHumanGlobalM
AscendGame.LambdaHack.Content.ItemKind
ascendInBranchGame.LambdaHack.Common.Level
asinGame.LambdaHack.Core.Prelude
asinhGame.LambdaHack.Core.Prelude
aSkillsGame.LambdaHack.Common.ItemAspect
AspectGame.LambdaHack.Content.ItemKind
AspectRecord 
1 (Type/Class)Game.LambdaHack.Common.ItemAspect
2 (Data Constructor)Game.LambdaHack.Common.ItemAspect
aspectRecordFromIidGame.LambdaHack.Common.State
aspectRecordFromItemGame.LambdaHack.Common.State
aspectRecordFullGame.LambdaHack.Common.Item
aspectRecordToBenefitGame.LambdaHack.Client.Preferences
aspectRecordToListGame.LambdaHack.Common.ItemAspect
aspectsRandomGame.LambdaHack.Common.ItemAspect
aspectToBenefitGame.LambdaHack.Client.Preferences
aspectToSentenceGame.LambdaHack.Client.UI.EffectDescription
assertGame.LambdaHack.Core.Prelude
assertSparseItemsGame.LambdaHack.Common.Level
assertSparseProjectilesGame.LambdaHack.Common.Level
assignSlotGame.LambdaHack.Client.UI.ItemSlot
asTypeOfGame.LambdaHack.Core.Prelude
atGame.LambdaHack.Common.Level
atanGame.LambdaHack.Core.Prelude
atan2Game.LambdaHack.Core.Prelude
atanhGame.LambdaHack.Core.Prelude
aTimeoutGame.LambdaHack.Common.ItemAspect
AtomicFail 
1 (Type/Class)Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic
2 (Data Constructor)Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic
atomicFailGame.LambdaHack.Atomic.MonadStateWrite
atomicForgetGame.LambdaHack.Server.BroadcastAtomic
atomicRememberGame.LambdaHack.Server.BroadcastAtomic
aToThrowGame.LambdaHack.Common.ItemAspect
Attr 
1 (Type/Class)Game.LambdaHack.Definition.Color
2 (Data Constructor)Game.LambdaHack.Definition.Color
AttrChar 
1 (Type/Class)Game.LambdaHack.Definition.Color
2 (Data Constructor)Game.LambdaHack.Definition.Color
attrChar1ToW32Game.LambdaHack.Definition.Color
attrChar2ToW32Game.LambdaHack.Definition.Color
attrCharFromW32Game.LambdaHack.Definition.Color
attrCharToW32Game.LambdaHack.Definition.Color
AttrCharW32 
1 (Type/Class)Game.LambdaHack.Definition.Color
2 (Data Constructor)Game.LambdaHack.Definition.Color
attrCharW32Game.LambdaHack.Definition.Color
attrEnumFromW32Game.LambdaHack.Definition.Color
attrFromW32Game.LambdaHack.Definition.Color
AttrLineGame.LambdaHack.Client.UI.Overlay
attrLineToUGame.LambdaHack.Client.UI.Msg
autoDungeonGame.LambdaHack.Content.ModeKind
autoDungeonLevelGame.LambdaHack.Common.Faction
autoexplore25CmdGame.LambdaHack.Client.UI.Content.Input
autoexploreCmdGame.LambdaHack.Client.UI.Content.Input
AutoLeader 
1 (Type/Class)Game.LambdaHack.Content.ModeKind
2 (Data Constructor)Game.LambdaHack.Content.ModeKind
autoLevelGame.LambdaHack.Content.ModeKind
AutomateGame.LambdaHack.Client.UI.HumanCmd
AutomateBackGame.LambdaHack.Client.UI.HumanCmd
automateBackHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
automateHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
automatePlayerGame.LambdaHack.Common.Faction
AutomateToggleGame.LambdaHack.Client.UI.HumanCmd
automateToggleHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
avectorGame.LambdaHack.Common.PointArray
averageTurnValueGame.LambdaHack.Client.Preferences
avgItemDelayGame.LambdaHack.Client.Preferences
avgItemLifeGame.LambdaHack.Client.Preferences
axsizeGame.LambdaHack.Common.PointArray
aysizeGame.LambdaHack.Common.PointArray