crocodile: An offline renderer supporting ray tracing and photon mapping
This is an offline renderer written purely in Haskell, supporting ray tracing and photon mapping with an irradiance cache
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- crocodile-0.1.2.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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| Versions [RSS] | 0.1, 0.1.1, 0.1.2 |
|---|---|
| Dependencies | base (>=4 && <5), bmp, bytestring, deepseq, ghc-prim, heap, HUnit, mersenne-random-pure64, mtl, parallel [details] |
| License | GPL-2.0-only |
| Author | Tom Hammersley |
| Maintainer | tomhammersley@gmail.com |
| Category | Graphics |
| Home page | https://github.com/TomHammersley/HaskellRenderer/ |
| Source repo | head: git clone git://github.com/TomHammersey/HaskellRenderer.git |
| Uploaded | by TomHammersley at 2011-09-29T21:51:34Z |
| Distributions | |
| Reverse Dependencies | 1 direct, 0 indirect [details] |
| Executables | crocodile |
| Downloads | 2767 total (3 in the last 30 days) |
| Rating | (no votes yet) [estimated by Bayesian average] |
| Your Rating | |
| Status | Docs not available [build log] All reported builds failed as of 2016-11-11 [all 10 reports] |