The imj-animation package

[ Tags: algorithms, animation, bsd3, game-engine, graphics, library ] [ Propose Tags ]

Framework to create event-based, physics-based, composed, generative animations.


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Properties

Versions 0.1.0.2
Change log CHANGELOG.md
Dependencies base (>=4.8 && <4.11), imj-base (==0.1.*), imj-prelude (==0.1.*), mtl (>=2.2.1 && <2.3) [details]
License BSD3
Copyright 2017 - 2018 Olivier Sohn
Author Olivier Sohn
Maintainer olivier.sohn@gmail.com
Category Animation, Game Engine, Graphics, Algorithms
Home page https://github.com/OlivierSohn/hamazed/blob/master/imj-animation/README.md
Bug tracker https://github.com/OlivierSohn/hamazed/issues/
Source repo head: git clone https://github.com/OlivierSohn/hamazed/(imj-animation)
Uploaded Mon Jan 1 10:15:30 UTC 2018 by OlivierSohn
Distributions NixOS:0.1.0.2
Downloads 83 total (9 in the last 30 days)
Rating 2.0 (votes: 1) [estimated by rule of succession]
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Status Docs uploaded by user
Build status unknown [no reports yet]
Hackage Matrix CI

Modules

  • Imj
    • Graphics
      • Imj.Graphics.Animation
        • Imj.Graphics.Animation.Chars
        • Design
          • Imj.Graphics.Animation.Design.Color
          • Imj.Graphics.Animation.Design.Create
          • Imj.Graphics.Animation.Design.Render
          • Imj.Graphics.Animation.Design.Timing
          • Imj.Graphics.Animation.Design.Types
          • Imj.Graphics.Animation.Design.Update
          • Imj.Graphics.Animation.Design.UpdateAnimatedPoints
        • Imj.Graphics.Animation.Geo
        • Imj.Graphics.Animation.Internal

[Index]

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Maintainer's Corner

For package maintainers and hackage trustees


Readme for imj-animation-0.1.0.2

[back to package description]

What is it?

A framework to create event-based, physics-based, composed, generative animations.

Also contains ready-to-use animations.

Demos

The following game uses this library to create its animations:

asciicast

Build

You can build using stack:

stack build --pedantic

Contributions

Contributions are welcome!