The imj-base package

[ Tags: algorithms, animation, bsd3, game-engine, graphics, library, mathematics, optimisation, optimization, program, terminal, user-interface ] [ Propose Tags ]

Game engine that is intended to help implementing games for the terminal.

Contains types and classes about discrete and continuous geometry, collision detection, animated UIs, animated colored text and easing functions.

Also contains a renderer (delta-renderer) optimized to avoid screen tearing in the terminal.


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Properties

Versions 0.1.0.2
Change log CHANGELOG.md
Dependencies ansi-terminal (>=0.6.3.1 && <0.9), base (>=4.8 && <4.11), imj-base, imj-prelude (==0.1.*), mtl (>=2.2.1 && <2.3), primitive (==0.6.*), random (==1.1.*), terminal-size (>=0.3.2.1 && <0.3.3), text (==1.2.*), time (==1.8.*), vector (>=0.12.0.1 && <0.12.1), vector-algorithms (>=0.7.0.1 && <0.8) [details]
License BSD3
Copyright 2017 - 2018 Olivier Sohn
Author Olivier Sohn
Maintainer olivier.sohn@gmail.com
Category Animation, Game Engine, Graphics, Algorithms, Mathematics, Optimisation, Optimization, User Interface, Terminal
Home page https://github.com/OlivierSohn/hamazed/blob/master/imj-base/README.md
Bug tracker https://github.com/OlivierSohn/hamazed/issues/
Source repo head: git clone https://github.com/OlivierSohn/hamazed/(imj-base)
Uploaded Mon Jan 1 10:15:20 UTC 2018 by OlivierSohn
Distributions NixOS:0.1.0.2
Executables imj-base-examples-exe
Downloads 88 total (10 in the last 30 days)
Rating 2.0 (votes: 1) [estimated by rule of succession]
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Status Docs uploaded by user
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Readme for imj-base-0.1.0.2

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What is it?

A game-engine library containing:

  • Types and classes about discrete and continuous geometry, collision detection, animated UIs, animated colored text and easing functions.

  • A renderer (delta-renderer) optimized to avoid screen tearing in the terminal.

  • IO utilities to read player key-presses.

Also produces a demo-application on text animation, imj-base-examples-exe.