fast-math: Non IEEE-754 compliant compile-time floating-point optimisations
The Numeric.FastMath module brings into scope many unsafe
Doubles that can greatly improve run time performance.
It is roughly equivalent to gcc's
-ffast-math compiler flag.
Optimisation (at least
-O1) must be enabled for any
RULES to take effect.
These rules are unsafe because they don't strictly adhere to the IEEE-754 regulations and may subtly change the results of your numeric computations. See the README on github for more details.
|Versions [faq]||0.1, 1.0, 1.0.1, 1.0.2|
|Dependencies||base (>=3 && <5) [details]|
|Copyright||© 2011, Liyang HU|
|Author||Liyang HU and Mike Izbicki|
|Source repo||head: git clone http://github.com/liyang/fast-math|
|Uploaded||by MikeIzbicki at Sat Aug 1 22:30:34 UTC 2015|
|Distributions||LTSHaskell:1.0.2, NixOS:1.0.2, Stackage:1.0.2|
|Downloads||3238 total (103 in the last 30 days)|
|Rating||(no votes yet) [estimated by rule of succession]|
Docs available [build log]
Last success reported on 2015-08-01 [all 1 reports]
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