imj-base-0.1.0.2: Game engine with geometry, easing, animated text, delta rendering.

Index - _

_alignmentKingImj.Graphics.Text.Alignment, Imj.Graphics.Render, Imj.Graphics.Render.Delta
_alignmentRefImj.Graphics.Text.Alignment, Imj.Graphics.Render, Imj.Graphics.Render.Delta
_coloredColorImj.Graphics.UI.Colored
_coloredColorableImj.Graphics.UI.Colored
_colorsBackgroundImj.Graphics.Text.ColorString, Imj.Graphics.Color, Imj.Graphics.Render, Imj.Graphics.Render.Delta
_colorsForegroundImj.Graphics.Text.ColorString, Imj.Graphics.Color, Imj.Graphics.Render, Imj.Graphics.Render.Delta
_coordsXImj.Geo.Discrete, Imj.Graphics.Render, Imj.Graphics.Render.Delta
_coordsYImj.Geo.Discrete, Imj.Graphics.Render, Imj.Graphics.Render.Delta
_evolutionDurationImj.Graphics.Interpolation, Imj.Graphics.Text.Animation
_evolutionInverseEaseImj.Graphics.Interpolation, Imj.Graphics.Text.Animation
_evolutionLastFrameImj.Graphics.Interpolation, Imj.Graphics.Text.Animation
_evolutionSuccessiveImj.Graphics.Interpolation, Imj.Graphics.Text.Animation
_laserRayDirImj.GameItem.Weapon.Laser
_laserRaySegImj.GameItem.Weapon.Laser
_posSpeedPosImj.Physics.Discrete
_posSpeedSpeedImj.Physics.Discrete
_rectFrameContentSizeImj.Graphics.UI.RectContainer
_rectFrameUpperLeftImj.Graphics.UI.RectContainer
_sizeXImj.Geo.Discrete
_sizeYImj.Geo.Discrete
_textAnimationAnchorsFromImj.Graphics.Text.Animation
_textAnimationClockImj.Graphics.Text.Animation
_textAnimationFromTosImj.Graphics.Text.Animation
_vec2XImj.Geo.Continuous
_vec2YImj.Geo.Continuous