imj-base-0.1.0.2: Game engine with geometry, easing, animated text, delta rendering.

Index - C

CenteredImj.Graphics.Text.Alignment
changeSegmentLengthImj.Geo.Discrete
CharImj.Graphics.Render, Imj.Graphics.Render.Delta
clampImj.Util
ClearAtEveryFrameImj.Graphics.Render.Delta
ClearOnAllocationOnlyImj.Graphics.Render.Delta
ClearPolicyImj.Graphics.Render.Delta
ColImj.Geo.Discrete
CollisionStatusImj.Physics.Discrete
Color8Imj.Graphics.Color
ColorableImj.Graphics.UI.RectContainer, Imj.Graphics.UI.Colored, Imj.Graphics.Class
Colored 
1 (Type/Class)Imj.Graphics.UI.Colored
2 (Data Constructor)Imj.Graphics.UI.Colored
coloredImj.Graphics.Text.ColorString
colored'Imj.Graphics.Text.ColorString
ColorString 
1 (Type/Class)Imj.Graphics.Text.ColorString
2 (Data Constructor)Imj.Graphics.Text.ColorString
commonPrefixImj.Util
commonSuffixImj.Util
computeActualLaserShotImj.GameItem.Weapon.Laser
configureConsoleForImj.Graphics.Render.Delta
ConsoleConfigImj.Graphics.Render.Delta
containsWithOuterBorderImj.Geo.Discrete
Coord 
1 (Type/Class)Imj.Geo.Discrete
2 (Data Constructor)Imj.Geo.Discrete
Coords 
1 (Type/Class)Imj.Geo.Discrete, Imj.Graphics.Render, Imj.Graphics.Render.Delta
2 (Data Constructor)Imj.Geo.Discrete, Imj.Graphics.Render, Imj.Graphics.Render.Delta
coordsForDirectionImj.Geo.Discrete
countCharsImj.Graphics.Text.ColorString
cyanImj.Graphics.Color