The lambdacube-engine package

[Tags: bsd3, deprecated, library]

Deprecated in favor of lambdacube-core

LambdaCube is a 3D rendering engine written entirely in Haskell. It targets newer graphics hardware. The engine uses Ogre3D's mesh and material file format. The main goal of this project is to provide a modern and feature rich graphical backend for various Haskell projects (e.g. FRP libraries).

While the interface looks huge on the surface, the only part of interest to application developers is the Graphics.LambdaCube module, and possibly Graphics.LambdaCube.Loader.StbImage. The rest is only exposed to make low-level interfacing possible.


Properties

Versions0.1.1, 0.1.2, 0.2.1, 0.2.2, 0.2.3, 0.2.4
Dependenciesarray (>=0.2.0.0 && <1), base (>=4.0.0.0 && <5), binary (>=0.5.0.1 && <1), bitmap (>=0.0.2 && <0.1), bytestring (>=0.9.1.4 && <1), bytestring-trie (==0.2.*), containers (>=0.2 && <1), directory (>=1.0.0.2 && <2), filepath (>=1.1.0.1 && <2), mtl (==2.*), OpenGLRaw, stb-image (>=0.2.1 && <0.3), uulib (>=0.9.10 && <1), vect (>=0.4.6 && <1), vector, vector-algorithms, xml (>=1.3 && <2), zip-archive (>=0.1.1.8 && <1)
LicenseBSD3
AuthorCsaba Hruska, Gergely Patai
Maintainercsaba (dot) hruska (at) gmail (dot) com
Stabilityexperimental
CategoryGraphics
Home pagehttp://www.haskell.org/haskellwiki/LambdaCubeEngine
Bug trackerhttp://code.google.com/p/lambdacube/issues
Upload dateSun Jul 1 16:54:10 UTC 2012
Uploaded byGergelyPatai
DistributionsNixOS:0.2.4
Downloads318 total (26 in last 30 days)

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