Index - A
| AbnormalTermination | Imj.Threading |
| Acc | Imj.Geo.Continuous |
| Actual | Imj.GameItem.Weapon.Laser |
| addDuration | Imj.Timing |
| addToSystemTime | Imj.Timing |
| afterEnd | Imj.GameItem.Weapon.Laser |
| align | Imj.Graphics.Text.Alignment |
| align' | Imj.Graphics.Text.Alignment |
| Alignment | |
| 1 (Type/Class) | Imj.Graphics.Text.Alignment, Imj.Graphics.Render, Imj.Graphics.Render.Delta |
| 2 (Data Constructor) | Imj.Graphics.Text.Alignment, Imj.Graphics.Render, Imj.Graphics.Render.Delta |
| AlignmentKind | Imj.Graphics.Text.Alignment |
| AlphaNum | Imj.Input |
| AnchorChars | Imj.Graphics.Text.Animation |
| AnchorStrings | Imj.Graphics.Text.Animation |
| Arrow | Imj.Input |