Index - S
| scalarProd | Imj.Geo.Continuous |
| Segment | Imj.Geo.Discrete |
| segmentContains | Imj.Geo.Discrete |
| SequentiallyInterpolatedList | |
| 1 (Type/Class) | Imj.Graphics.Interpolation, Imj.Graphics.Text.Animation |
| 2 (Data Constructor) | Imj.Graphics.Interpolation, Imj.Graphics.Text.Animation |
| setClearColor | Imj.Graphics.Render.Delta |
| setClearPolicy | Imj.Graphics.Render.Delta |
| setResizePolicy | Imj.Graphics.Render.Delta |
| setStdoutBufferMode | Imj.Graphics.Render.Delta |
| setupCapabilities | Imj.Threading |
| shootLaser | Imj.GameItem.Weapon.Laser |
| shootLaserWithOffset | Imj.GameItem.Weapon.Laser |
| showListOrSingleton | Imj.Util |
| Size | |
| 1 (Type/Class) | Imj.Geo.Discrete |
| 2 (Data Constructor) | Imj.Geo.Discrete |
| Speed | |
| 1 (Type/Class) | Imj.Iteration, Imj.Graphics.Interpolation, Imj.Graphics.Text.Animation |
| 2 (Data Constructor) | Imj.Iteration, Imj.Graphics.Interpolation, Imj.Graphics.Text.Animation |
| speed2vec | Imj.Geo.Continuous |
| String | Imj.Graphics.Render, Imj.Graphics.Render.Delta |
| Successive | |
| 1 (Type/Class) | Imj.Graphics.Interpolation, Imj.Graphics.Text.Animation |
| 2 (Data Constructor) | Imj.Graphics.Interpolation, Imj.Graphics.Text.Animation |
| sumCoords | Imj.Geo.Discrete |
| sumPosSpeed | Imj.Geo.Discrete |
| sumVec2d | Imj.Geo.Continuous |
| systemNanoseconds | Imj.Timing |
| systemSeconds | Imj.Timing |
| SystemTime | Imj.Timing |