Index - R
| randomRsIO | Imj.Util |
| range | Imj.Util |
| Ray | |
| 1 (Type/Class) | Imj.GameItem.Weapon.Laser |
| 2 (Data Constructor) | Imj.GameItem.Weapon.Laser |
| RectContainer | |
| 1 (Type/Class) | Imj.Graphics.UI.RectContainer |
| 2 (Data Constructor) | Imj.Graphics.UI.RectContainer |
| red | Imj.Graphics.Color |
| Render | Imj.Graphics.Render, Imj.Graphics.Render.Delta |
| renderAnimatedTextCharAnchored | Imj.Graphics.Text.Animation |
| renderAnimatedTextStringAnchored | Imj.Graphics.Text.Animation |
| renderToScreen | Imj.Graphics.Render, Imj.Graphics.Render.Delta |
| renderToScreen' | Imj.Graphics.Render, Imj.Graphics.Render.Delta |
| replicateElements | Imj.Util |
| resampleWithExtremities | Imj.Geo.Discrete |
| ResizePolicy | Imj.Graphics.Render.Delta |
| restoreConsoleSettings | Imj.Graphics.Render.Delta |
| rgb | Imj.Graphics.Color |
| RIGHT | Imj.Geo.Discrete |
| RightAligned | Imj.Graphics.Text.Alignment |
| rotateByQuarters | Imj.Geo.Continuous |
| Row | Imj.Geo.Discrete |
| runAndWaitForTermination | Imj.Threading |
| runThenRestoreConsoleSettings | Imj.Graphics.Render.Delta |