Index - L
| LaserPolicy | Imj.GameItem.Weapon.Laser |
| LaserRay | |
| 1 (Type/Class) | Imj.GameItem.Weapon.Laser |
| 2 (Data Constructor) | Imj.GameItem.Weapon.Laser |
| LaserReach | Imj.GameItem.Weapon.Laser |
| LayeredColor | |
| 1 (Type/Class) | Imj.Graphics.Text.ColorString, Imj.Graphics.Color, Imj.Graphics.Render, Imj.Graphics.Render.Delta |
| 2 (Data Constructor) | Imj.Graphics.Text.ColorString, Imj.Graphics.Color, Imj.Graphics.Render, Imj.Graphics.Render.Delta |
| LEFT | Imj.Geo.Discrete |
| LeftAligned | Imj.Graphics.Text.Alignment |
| Length | |
| 1 (Type/Class) | Imj.Geo.Discrete |
| 2 (Data Constructor) | Imj.Geo.Discrete |
| LineBuffering | Imj.Graphics.Render.Delta |
| Location | Imj.Physics.Discrete |