Index - _
| _acelse | Labyrinth.Move, Labyrinth |
| _acif | Labyrinth.Move, Labyrinth |
| _acthen | Labyrinth.Move, Labyrinth |
| _agdirection | Labyrinth.Move, Labyrinth |
| _amdirection | Labyrinth.Move, Labyrinth |
| _asdirection | Labyrinth.Move, Labyrinth |
| _cbullets | Labyrinth.Map, Labyrinth |
| _cells | Labyrinth.Map, Labyrinth |
| _cgrenades | Labyrinth.Map, Labyrinth |
| _ctreasures | Labyrinth.Map, Labyrinth |
| _ctype | Labyrinth.Map, Labyrinth |
| _currentTurn | Labyrinth.Map, Labyrinth |
| _foundBullets | Labyrinth.Move, Labyrinth |
| _foundGrenades | Labyrinth.Move, Labyrinth |
| _foundTreasures | Labyrinth.Move, Labyrinth |
| _gameEnded | Labyrinth.Map, Labyrinth |
| _hitr | Labyrinth.Move, Labyrinth |
| _labHeight | Labyrinth.Map, Labyrinth |
| _labWidth | Labyrinth.Map, Labyrinth |
| _lfpits | Labyrinth.Map, Labyrinth |
| _lfrivers | Labyrinth.Map, Labyrinth |
| _lpfeatures | Labyrinth.Map, Labyrinth |
| _lpheight | Labyrinth.Map, Labyrinth |
| _lpplayers | Labyrinth.Map, Labyrinth |
| _lpwidth | Labyrinth.Map, Labyrinth |
| _mactions | Labyrinth.Move, Labyrinth |
| _mcposition | Labyrinth.Move, Labyrinth |
| _mqueries | Labyrinth.Move, Labyrinth |
| _mrposition | Labyrinth.Move, Labyrinth |
| _msstext | Labyrinth.Move, Labyrinth |
| _onto | Labyrinth.Move, Labyrinth |
| _pbullets | Labyrinth.Map, Labyrinth |
| _pgrenades | Labyrinth.Map, Labyrinth |
| _phealth | Labyrinth.Map, Labyrinth |
| _pitNumber | Labyrinth.Map, Labyrinth |
| _pjustShot | Labyrinth.Map, Labyrinth |
| _players | Labyrinth.Map, Labyrinth |
| _position | Labyrinth.Map, Labyrinth |
| _positionsChosen | Labyrinth.Map, Labyrinth |
| _ptreasure | Labyrinth.Map, Labyrinth |
| _qrbullets | Labyrinth.Move, Labyrinth |
| _qrgrenades | Labyrinth.Move, Labyrinth |
| _qrhealth | Labyrinth.Move, Labyrinth |
| _qrtreasure | Labyrinth.Move, Labyrinth |
| _revents | Labyrinth.Move, Labyrinth |
| _riverDirection | Labyrinth.Map, Labyrinth |
| _ronto | Labyrinth.Move, Labyrinth |
| _scell | Labyrinth.Move, Labyrinth |
| _sevents | Labyrinth.Move, Labyrinth |
| _splayer | Labyrinth.Move, Labyrinth |
| _transportedTo | Labyrinth.Move, Labyrinth |
| _treasureResult | Labyrinth.Move, Labyrinth |
| _wallsH | Labyrinth.Map, Labyrinth |
| _wallsV | Labyrinth.Map, Labyrinth |
| _wevents | Labyrinth.Move, Labyrinth |