Index - I
| Indefinite | Labyrinth.Show, Labyrinth |
| initialPlayer | Labyrinth.Map, Labyrinth |
| insertAppend | Labyrinth.Reachability |
| integer | Labyrinth.Read |
| InvalidMove | Labyrinth.Move, Labyrinth |
| InvalidMovement | Labyrinth.Move, Labyrinth |
| inverse | Labyrinth.Reachability |
| isArmoryHospital | Labyrinth.Generate |
| isFallen | Labyrinth.Action |
| isInside | Labyrinth.Map, Labyrinth |
| isLand | Labyrinth.Generate |
| isMovement | Labyrinth.Action |
| isOutside | Labyrinth.Map, Labyrinth |
| isPit | Labyrinth.Map, Labyrinth |
| isType | Labyrinth.Generate |
| isTypeF | Labyrinth.Generate |
| ix' | Labyrinth.Map, Labyrinth |