Say | Labyrinth.Move, Labyrinth |
sayParser | Labyrinth.Read |
scell | Labyrinth.Move, Labyrinth |
Scream | Labyrinth.Move, Labyrinth |
sepShow | Labyrinth.Show, Labyrinth |
sevents | Labyrinth.Move, Labyrinth |
Shoot | Labyrinth.Move, Labyrinth |
shootAction | Labyrinth.Read |
ShootOK | Labyrinth.Move, Labyrinth |
ShootR | Labyrinth.Move, Labyrinth |
ShootResult | Labyrinth.Move, Labyrinth |
showActResults | Labyrinth.Show, Labyrinth |
showCellItems | Labyrinth.Show, Labyrinth |
showCellLine | Labyrinth.Show, Labyrinth |
showCurrentPlayer | Labyrinth.Show, Labyrinth |
showDist | Labyrinth.Reachability |
showGrid | Labyrinth.Reachability |
showGridLine | Labyrinth.Reachability |
showGridPos | Labyrinth.Reachability |
showH | Labyrinth.Show, Labyrinth |
showItems | Labyrinth.Show, Labyrinth |
showMap | Labyrinth.Show, Labyrinth |
showPlayers | Labyrinth.Show, Labyrinth |
showReach | Labyrinth.Reachability |
showStatus | Labyrinth.Show, Labyrinth |
showV | Labyrinth.Show, Labyrinth |
showWallLine | Labyrinth.Show, Labyrinth |
simpleFeatures | Labyrinth.Map, Labyrinth |
spaces1 | Labyrinth.Read |
splayer | Labyrinth.Move, Labyrinth |
StartR | Labyrinth.Move, Labyrinth |
StartResult | Labyrinth.Move, Labyrinth |
stringResult | Labyrinth.Read |
Surrender | Labyrinth.Move, Labyrinth |
surrenderAction | Labyrinth.Read |
Surrendered | Labyrinth.Move, Labyrinth |