Index - R
| R | Labyrinth.Map, Labyrinth |
| randomDirection | Labyrinth.Generate |
| Reachability | Labyrinth.Reachability |
| reachable | Labyrinth.Reachability |
| reachConverge | Labyrinth.Reachability |
| reachConvergeU | Labyrinth.Reachability |
| ReorderCell | Labyrinth.Move, Labyrinth |
| reorderCell | Labyrinth.Read |
| ReorderCellR | Labyrinth.Move, Labyrinth |
| ReorderCellResult | Labyrinth.Move, Labyrinth |
| ReorderForbidden | Labyrinth.Move, Labyrinth |
| ReorderOK | Labyrinth.Move, Labyrinth |
| returnContinue | Labyrinth.Action |
| revents | Labyrinth.Move, Labyrinth |
| River | Labyrinth.Map, Labyrinth |
| RiverDelta | Labyrinth.Map, Labyrinth |
| RiverDeltaR | Labyrinth.Move, Labyrinth |
| riverDirection | Labyrinth.Map, Labyrinth |
| RiverR | Labyrinth.Move, Labyrinth |
| ronto | Labyrinth.Move, Labyrinth |