| basicBlending | Graphics.GL.Low.Blending, Graphics.GL.Low |
| basicStencil | Graphics.GL.Low.Stencil, Graphics.GL.Low |
| bindDefaultFramebuffer | Graphics.GL.Low.Framebuffer, Graphics.GL.Low |
| bindElementArray | Graphics.GL.Low.BufferObject, Graphics.GL.Low |
| bindFBO | Graphics.GL.Low.Framebuffer, Graphics.GL.Low |
| bindTexture2D | Graphics.GL.Low.Texture, Graphics.GL.Low |
| bindTextureCubeMap | Graphics.GL.Low.Texture, Graphics.GL.Low |
| bindVAO | Graphics.GL.Low.VAO, Graphics.GL.Low |
| bindVBO | Graphics.GL.Low.BufferObject, Graphics.GL.Low |
| blendColor | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendConstantAlpha | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendConstantColor | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendDestAlpha | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendDestColor | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendEquation | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendFactor | Graphics.GL.Low.Blending, Graphics.GL.Low |
| blendFunc | Graphics.GL.Low.Blending, Graphics.GL.Low |
| Blending | |
| 1 (Type/Class) | Graphics.GL.Low.Blending, Graphics.GL.Low |
| 2 (Data Constructor) | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendOne | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendOneMinusConstantAlpha | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendOneMinusConstantColor | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendOneMinusDestAlpha | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendOneMinusDestColor | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendOneMinusSourceAlpha | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendOneMinusSourceColor | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendSourceAlpha | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendSourceColor | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BlendZero | Graphics.GL.Low.Blending, Graphics.GL.Low |
| BufferObject | |
| 1 (Type/Class) | Graphics.GL.Low.Types, Graphics.GL.Low.BufferObject, Graphics.GL.Low |
| 2 (Data Constructor) | Graphics.GL.Low.Types |