Index - N
| Nearest | Graphics.GL.Low.Texture, Graphics.GL.Low |
| Never | Graphics.GL.Low.Stencil, Graphics.GL.Low |
| newBufferObject | Graphics.GL.Low.BufferObject, Graphics.GL.Low |
| newCubeMap | Graphics.GL.Low.Texture, Graphics.GL.Low |
| newEmptyCubeMap | Graphics.GL.Low.Texture, Graphics.GL.Low |
| newEmptyTexture2D | Graphics.GL.Low.Texture, Graphics.GL.Low |
| newFBO | Graphics.GL.Low.Framebuffer, Graphics.GL.Low |
| newProgram | Graphics.GL.Low.Shader, Graphics.GL.Low |
| newProgramSafe | Graphics.GL.Low.Shader, Graphics.GL.Low |
| newRBO | Graphics.GL.Low.Framebuffer, Graphics.GL.Low |
| newTexture2D | Graphics.GL.Low.Texture, Graphics.GL.Low |
| newVAO | Graphics.GL.Low.VAO, Graphics.GL.Low |
| NotEqual | Graphics.GL.Low.Stencil, Graphics.GL.Low |