G | GI.Clutter.Constants, GI.Clutter |
Gabovedot | GI.Clutter.Constants, GI.Clutter |
Game | GI.Clutter.Constants, GI.Clutter |
GArray | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
GBoxed | GI.Clutter |
Gbreve | GI.Clutter.Constants, GI.Clutter |
GByteArray | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
Gcaron | GI.Clutter.Constants, GI.Clutter |
Gcedilla | GI.Clutter.Constants, GI.Clutter |
Gcircumflex | GI.Clutter.Constants, GI.Clutter |
GClosure | GI.Clutter |
GDestroyNotify | GI.Clutter |
gDirectEqual | GI.Clutter |
gDirectHash | GI.Clutter |
genClosure_ActorCreateChildFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_AlphaFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_BehaviourForeachFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_BindingActionFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_Callback | GI.Clutter.Callbacks, GI.Clutter |
genClosure_EventFilterFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_ModelFilterFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_ModelForeachFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_ModelSortFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_PathCallback | GI.Clutter.Callbacks, GI.Clutter |
genClosure_ProgressFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_ScriptConnectFunc | GI.Clutter.Callbacks, GI.Clutter |
genClosure_TimelineProgressFunc | GI.Clutter.Callbacks, GI.Clutter |
Geometry | |
1 (Type/Class) | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
2 (Data Constructor) | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
geometryIntersects | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
geometryUnion | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
Georgian_an | GI.Clutter.Constants, GI.Clutter |
Georgian_ban | GI.Clutter.Constants, GI.Clutter |
Georgian_can | GI.Clutter.Constants, GI.Clutter |
Georgian_char | GI.Clutter.Constants, GI.Clutter |
Georgian_chin | GI.Clutter.Constants, GI.Clutter |
Georgian_cil | GI.Clutter.Constants, GI.Clutter |
Georgian_don | GI.Clutter.Constants, GI.Clutter |
Georgian_en | GI.Clutter.Constants, GI.Clutter |
Georgian_fi | GI.Clutter.Constants, GI.Clutter |
Georgian_gan | GI.Clutter.Constants, GI.Clutter |
Georgian_ghan | GI.Clutter.Constants, GI.Clutter |
Georgian_hae | GI.Clutter.Constants, GI.Clutter |
Georgian_har | GI.Clutter.Constants, GI.Clutter |
Georgian_he | GI.Clutter.Constants, GI.Clutter |
Georgian_hie | GI.Clutter.Constants, GI.Clutter |
Georgian_hoe | GI.Clutter.Constants, GI.Clutter |
Georgian_in | GI.Clutter.Constants, GI.Clutter |
Georgian_jhan | GI.Clutter.Constants, GI.Clutter |
Georgian_jil | GI.Clutter.Constants, GI.Clutter |
Georgian_kan | GI.Clutter.Constants, GI.Clutter |
Georgian_khar | GI.Clutter.Constants, GI.Clutter |
Georgian_las | GI.Clutter.Constants, GI.Clutter |
Georgian_man | GI.Clutter.Constants, GI.Clutter |
Georgian_nar | GI.Clutter.Constants, GI.Clutter |
Georgian_on | GI.Clutter.Constants, GI.Clutter |
Georgian_par | GI.Clutter.Constants, GI.Clutter |
Georgian_phar | GI.Clutter.Constants, GI.Clutter |
Georgian_qar | GI.Clutter.Constants, GI.Clutter |
Georgian_rae | GI.Clutter.Constants, GI.Clutter |
Georgian_san | GI.Clutter.Constants, GI.Clutter |
Georgian_shin | GI.Clutter.Constants, GI.Clutter |
Georgian_tan | GI.Clutter.Constants, GI.Clutter |
Georgian_tar | GI.Clutter.Constants, GI.Clutter |
Georgian_un | GI.Clutter.Constants, GI.Clutter |
Georgian_vin | GI.Clutter.Constants, GI.Clutter |
Georgian_we | GI.Clutter.Constants, GI.Clutter |
Georgian_xan | GI.Clutter.Constants, GI.Clutter |
Georgian_zen | GI.Clutter.Constants, GI.Clutter |
Georgian_zhar | GI.Clutter.Constants, GI.Clutter |
GEqualFunc | GI.Clutter |
GError | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
GErrorClass | GI.Clutter |
gerrorClassDomain | GI.Clutter |
GErrorCode | GI.Clutter |
gerrorCode | GI.Clutter |
GErrorDomain | GI.Clutter |
gerrorDomain | GI.Clutter |
GErrorMessage | GI.Clutter |
gerrorMessage | GI.Clutter |
gerrorNew | GI.Clutter |
GestureAction | |
1 (Type/Class) | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
2 (Data Constructor) | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionCancel | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
GestureActionGestureBeginCallback | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
GestureActionGestureCancelCallback | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
GestureActionGestureEndCallback | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
GestureActionGestureProgressCallback | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetDevice | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetLastEvent | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetMotionCoords | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetMotionDelta | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetNCurrentPoints | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetNTouchPoints | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetPressCoords | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetReleaseCoords | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetSequence | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetThresholdTriggerDistance | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetThresholdTriggerEdge | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetThresholdTriggerEgde | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionGetVelocity | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionNew | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionSetNTouchPoints | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionSetThresholdTriggerDistance | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
gestureActionSetThresholdTriggerEdge | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
GestureTriggerEdge | GI.Clutter.Enums, GI.Clutter |
GestureTriggerEdgeAfter | GI.Clutter.Enums, GI.Clutter |
GestureTriggerEdgeBefore | GI.Clutter.Enums, GI.Clutter |
GestureTriggerEdgeNone | GI.Clutter.Enums, GI.Clutter |
get | GI.Clutter |
getAccessibilityEnabled | GI.Clutter.Functions, GI.Clutter |
getActorAllocation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorAnchorGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorAnchorX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorAnchorY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorBackgroundColor | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorBackgroundColorSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorBoxX1 | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
getActorBoxX2 | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
getActorBoxY1 | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
getActorBoxY2 | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
getActorByGid | GI.Clutter.Functions, GI.Clutter |
getActorChildTransform | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorChildTransformSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorClip | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorClipRect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorClipToAllocation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorContent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorContentBox | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorContentGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorContentRepeat | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorDepth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorFirstChild | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorFixedPositionSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorFixedX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorFixedY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorHasClip | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorHasPointer | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorLastChild | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorLayoutManager | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMagnificationFilter | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMapped | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMarginBottom | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMarginLeft | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMarginRight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMarginTop | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMetaActor | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
getActorMetaEnabled | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
getActorMetaName | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
getActorMinHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMinHeightSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMinificationFilter | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMinWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorMinWidthSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorNaturalHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorNaturalHeightSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorNaturalWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorNaturalWidthSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorOffscreenRedirect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorOpacity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorPivotPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorPivotPointZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorReactive | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRealized | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRequestMode | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRotationAngleX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRotationAngleY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRotationAngleZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRotationCenterX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRotationCenterY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRotationCenterZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorRotationCenterZGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorScaleCenterX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorScaleCenterY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorScaleGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorScaleX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorScaleY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorScaleZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorShowOnSetParent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorSize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorTextDirection | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorTransform | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorTransformSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorTranslationX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorTranslationY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorTranslationZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorVisible | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorXAlign | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorXExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorYAlign | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorYExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getActorZPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
getAlignConstraintAlignAxis | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
getAlignConstraintFactor | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
getAlignConstraintSource | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
getAlphaAlpha | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
getAlphaMode | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
getAlphaTimeline | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
getAnimationAlpha | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
getAnimationDuration | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
getAnimationLoop | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
getAnimationMode | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
getAnimationObject | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
getAnimationTimeline | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
getAnimatorDuration | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
getAnimatorTimeline | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
getAnyEventFlags | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
getAnyEventSource | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
getAnyEventStage | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
getAnyEventTime | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
getAnyEventType | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
getBehaviourAlpha | GI.Clutter.Objects.Behaviour, GI.Clutter.Objects, GI.Clutter |
getBehaviourDepthDepthEnd | GI.Clutter.Objects.BehaviourDepth, GI.Clutter.Objects, GI.Clutter |
getBehaviourDepthDepthStart | GI.Clutter.Objects.BehaviourDepth, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseAngleEnd | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseAngleStart | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseAngleTiltX | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseAngleTiltY | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseAngleTiltZ | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseCenter | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseDirection | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseHeight | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourEllipseWidth | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
getBehaviourOpacityOpacityEnd | GI.Clutter.Objects.BehaviourOpacity, GI.Clutter.Objects, GI.Clutter |
getBehaviourOpacityOpacityStart | GI.Clutter.Objects.BehaviourOpacity, GI.Clutter.Objects, GI.Clutter |
getBehaviourPathPath | GI.Clutter.Objects.BehaviourPath, GI.Clutter.Objects, GI.Clutter |
getBehaviourRotateAngleEnd | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
getBehaviourRotateAngleStart | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
getBehaviourRotateAxis | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
getBehaviourRotateCenterX | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
getBehaviourRotateCenterY | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
getBehaviourRotateCenterZ | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
getBehaviourRotateDirection | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
getBehaviourScaleXScaleEnd | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
getBehaviourScaleXScaleStart | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
getBehaviourScaleYScaleEnd | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
getBehaviourScaleYScaleStart | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
getBindConstraintCoordinate | GI.Clutter.Objects.BindConstraint, GI.Clutter.Objects, GI.Clutter |
getBindConstraintOffset | GI.Clutter.Objects.BindConstraint, GI.Clutter.Objects, GI.Clutter |
getBindConstraintSource | GI.Clutter.Objects.BindConstraint, GI.Clutter.Objects, GI.Clutter |
getBindingPoolName | GI.Clutter.Objects.BindingPool, GI.Clutter.Objects, GI.Clutter |
getBinLayoutXAlign | GI.Clutter.Objects.BinLayout, GI.Clutter.Objects, GI.Clutter |
getBinLayoutYAlign | GI.Clutter.Objects.BinLayout, GI.Clutter.Objects, GI.Clutter |
getBoxColor | GI.Clutter.Objects.Box, GI.Clutter.Objects, GI.Clutter |
getBoxColorSet | GI.Clutter.Objects.Box, GI.Clutter.Objects, GI.Clutter |
getBoxLayoutEasingDuration | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
getBoxLayoutEasingMode | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
getBoxLayoutHomogeneous | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
getBoxLayoutOrientation | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
getBoxLayoutPackStart | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
getBoxLayoutSpacing | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
getBoxLayoutUseAnimations | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
getBoxLayoutVertical | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
getBrightnessContrastEffectBrightness | GI.Clutter.Objects.BrightnessContrastEffect, GI.Clutter.Objects, GI.Clutter |
getBrightnessContrastEffectContrast | GI.Clutter.Objects.BrightnessContrastEffect, GI.Clutter.Objects, GI.Clutter |
getButtonEventAxes | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventButton | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventClickCount | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventDevice | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventFlags | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventModifierState | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventSource | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventStage | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventTime | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventType | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventX | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getButtonEventY | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
getCairoTextureAutoResize | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
getCairoTextureSurfaceHeight | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
getCairoTextureSurfaceWidth | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
getCanvasHeight | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
getCanvasScaleFactor | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
getCanvasScaleFactorSet | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
getCanvasWidth | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
getChildMetaActor | GI.Clutter.Objects.ChildMeta, GI.Clutter.Objects, GI.Clutter |
getChildMetaContainer | GI.Clutter.Objects.ChildMeta, GI.Clutter.Objects, GI.Clutter |
getClickActionHeld | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
getClickActionLongPressDuration | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
getClickActionLongPressThreshold | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
getClickActionPressed | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
getCloneSource | GI.Clutter.Objects.Clone, GI.Clutter.Objects, GI.Clutter |
getColorAlpha | GI.Clutter.Structs.Color, GI.Clutter.Structs, GI.Clutter |
getColorBlue | GI.Clutter.Structs.Color, GI.Clutter.Structs, GI.Clutter |
getColorGreen | GI.Clutter.Structs.Color, GI.Clutter.Structs, GI.Clutter |
getColorizeEffectTint | GI.Clutter.Objects.ColorizeEffect, GI.Clutter.Objects, GI.Clutter |
getColorRed | GI.Clutter.Structs.Color, GI.Clutter.Structs, GI.Clutter |
getCrossingEventDevice | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCrossingEventFlags | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCrossingEventRelated | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCrossingEventSource | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCrossingEventStage | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCrossingEventTime | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCrossingEventType | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCrossingEventX | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCrossingEventY | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
getCurrentEvent | GI.Clutter.Functions, GI.Clutter |
getCurrentEventTime | GI.Clutter.Functions, GI.Clutter |
getDebugEnabled | GI.Clutter.Functions, GI.Clutter |
getDefaultBackend | GI.Clutter.Functions, GI.Clutter |
getDefaultFrameRate | GI.Clutter.Functions, GI.Clutter |
getDefaultTextDirection | GI.Clutter.Functions, GI.Clutter |
getDeformEffectXTiles | GI.Clutter.Objects.DeformEffect, GI.Clutter.Objects, GI.Clutter |
getDeformEffectYTiles | GI.Clutter.Objects.DeformEffect, GI.Clutter.Objects, GI.Clutter |
getDesaturateEffectFactor | GI.Clutter.Objects.DesaturateEffect, GI.Clutter.Objects, GI.Clutter |
getDeviceManagerBackend | GI.Clutter.Objects.DeviceManager, GI.Clutter.Objects, GI.Clutter |
getDragActionDragArea | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
getDragActionDragAreaSet | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
getDragActionDragAxis | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
getDragActionDragHandle | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
getDragActionXDragThreshold | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
getDragActionYDragThreshold | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutColumnSpacing | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutHomogeneous | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutMaxColumnWidth | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutMaxRowHeight | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutMinColumnWidth | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutMinRowHeight | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutOrientation | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutRowSpacing | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFlowLayoutSnapToGrid | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
getFogZFar | GI.Clutter.Structs.Fog, GI.Clutter.Structs, GI.Clutter |
getFogZNear | GI.Clutter.Structs.Fog, GI.Clutter.Structs, GI.Clutter |
getFontFlags | GI.Clutter.Functions, GI.Clutter |
getFontMap | GI.Clutter.Functions, GI.Clutter |
getGeometryHeight | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
getGeometryWidth | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
getGeometryX | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
getGeometryY | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
getGestureActionNTouchPoints | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
getGestureActionThresholdTriggerDistanceX | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
getGestureActionThresholdTriggerDistanceY | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
getGestureActionThresholdTriggerEdge | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
getGridLayoutColumnHomogeneous | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
getGridLayoutColumnSpacing | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
getGridLayoutOrientation | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
getGridLayoutRowHomogeneous | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
getGridLayoutRowSpacing | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
getInputDeviceBackend | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceDeviceManager | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceDeviceMode | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceDeviceType | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceEnabled | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceForId | GI.Clutter.Functions, GI.Clutter |
getInputDeviceHasCursor | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceId | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceName | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceNAxes | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceProductId | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getInputDeviceVendorId | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
getIntervalFinal | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
getIntervalInitial | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
getIntervalValueType | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
getKeyboardGrab | GI.Clutter.Functions, GI.Clutter |
getKeyEventDevice | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventFlags | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventHardwareKeycode | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventKeyval | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventModifierState | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventSource | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventStage | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventTime | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventType | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKeyEventUnicodeValue | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
getKnotX | GI.Clutter.Structs.Knot, GI.Clutter.Structs, GI.Clutter |
getKnotY | GI.Clutter.Structs.Knot, GI.Clutter.Structs, GI.Clutter |
getLayoutMetaManager | GI.Clutter.Objects.LayoutMeta, GI.Clutter.Objects, GI.Clutter |
getMarginBottom | GI.Clutter.Structs.Margin, GI.Clutter.Structs, GI.Clutter |
getMarginLeft | GI.Clutter.Structs.Margin, GI.Clutter.Structs, GI.Clutter |
getMarginRight | GI.Clutter.Structs.Margin, GI.Clutter.Structs, GI.Clutter |
getMarginTop | GI.Clutter.Structs.Margin, GI.Clutter.Structs, GI.Clutter |
getMediaAudioVolume | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getMediaBufferFill | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getMediaCanSeek | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getMediaDuration | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getMediaPlaying | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getMediaProgress | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getMediaSubtitleFontName | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getMediaSubtitleUri | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getMediaUri | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
getModelFilterSet | GI.Clutter.Objects.Model, GI.Clutter.Objects, GI.Clutter |
getModelIterModel | GI.Clutter.Objects.ModelIter, GI.Clutter.Objects, GI.Clutter |
getModelIterRow | GI.Clutter.Objects.ModelIter, GI.Clutter.Objects, GI.Clutter |
getMotionEventAxes | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventDevice | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventFlags | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventModifierState | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventsEnabled | GI.Clutter.Functions, GI.Clutter |
getMotionEventSource | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventStage | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventTime | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventType | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventX | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getMotionEventY | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
getPageTurnEffectAngle | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
getPageTurnEffectPeriod | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
getPageTurnEffectRadius | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
getPanActionAccelerationFactor | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
getPanActionDeceleration | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
getPanActionInterpolate | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
getPanActionPanAxis | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
getPathConstraintOffset | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
getPathConstraintPath | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
getPathDescription | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
getPathLength | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
getPathNodeType | GI.Clutter.Structs.PathNode, GI.Clutter.Structs, GI.Clutter |
getPerspectiveAspect | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
getPerspectiveFovy | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
getPerspectiveZFar | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
getPerspectiveZNear | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
getPointerGrab | GI.Clutter.Functions, GI.Clutter |
getPointX | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
getPointY | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
getPropertyTransitionPropertyName | GI.Clutter.Objects.PropertyTransition, GI.Clutter.Objects, GI.Clutter |
getRectangleBorderColor | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
getRectangleBorderWidth | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
getRectangleColor | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
getRectangleHasBorder | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
getRectOrigin | GI.Clutter.Structs.Rect, GI.Clutter.Structs, GI.Clutter |
getRectSize | GI.Clutter.Structs.Rect, GI.Clutter.Structs, GI.Clutter |
getScoreLoop | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
getScriptFilename | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
getScriptFilenameSet | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
getScriptId | GI.Clutter.Functions, GI.Clutter |
getScriptTranslationDomain | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
getScrollActorScrollMode | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
getScrollEventAxes | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventDevice | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventDirection | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventFinishFlags | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventFlags | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventModifierState | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventScrollSource | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventSource | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventStage | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventTime | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventType | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventX | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getScrollEventY | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
getSettingsDndDragThreshold | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsDoubleClickDistance | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsDoubleClickTime | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsFontAntialias | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsFontDpi | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsFontHinting | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsFontHintStyle | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsFontName | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsFontSubpixelOrder | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsLongPressDuration | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsPasswordHintTime | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getSettingsWindowScalingFactor | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
getShaderCompiled | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
getShaderEnabled | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
getShaderFragmentSource | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
getShaderVertexSource | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
getShowFps | GI.Clutter.Functions, GI.Clutter |
getSizeHeight | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
getSizeWidth | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
getSnapConstraintFromEdge | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
getSnapConstraintOffset | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
getSnapConstraintSource | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
getSnapConstraintToEdge | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
getStageAcceptFocus | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageColor | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageCursorVisible | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageFog | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageFullscreenSet | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageKeyFocus | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageManagerDefaultStage | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
getStageNoClearHint | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageOffscreen | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStagePerspective | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageStateEventChangedMask | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
getStageStateEventFlags | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
getStageStateEventNewState | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
getStageStateEventSource | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
getStageStateEventStage | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
getStageStateEventTime | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
getStageStateEventType | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
getStageTitle | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageUseAlpha | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageUseFog | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStageUserResizable | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
getStateDuration | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
getStateState | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
getTableLayoutColumnSpacing | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
getTableLayoutEasingDuration | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
getTableLayoutEasingMode | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
getTableLayoutRowSpacing | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
getTableLayoutUseAnimations | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
getTextActivatable | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextAttributes | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextBuffer | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextBufferLength | GI.Clutter.Objects.TextBuffer, GI.Clutter.Objects, GI.Clutter |
getTextBufferMaxLength | GI.Clutter.Objects.TextBuffer, GI.Clutter.Objects, GI.Clutter |
getTextBufferText | GI.Clutter.Objects.TextBuffer, GI.Clutter.Objects, GI.Clutter |
getTextColor | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextCursorColor | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextCursorColorSet | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextCursorPosition | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextCursorSize | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextCursorVisible | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextEditable | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextEllipsize | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextFontDescription | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextFontName | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextJustify | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextLineAlignment | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextLineWrap | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextLineWrapMode | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextMaxLength | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextPasswordChar | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextPosition | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextSelectable | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextSelectedTextColor | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextSelectedTextColorSet | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextSelectionBound | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextSelectionColor | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextSelectionColorSet | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextSingleLineMode | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextText | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTextureDisableSlicing | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTextureFilename | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTextureFilterQuality | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTextureKeepAspectRatio | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTexturePickWithAlpha | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTexturePixelFormat | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTextureRepeatX | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTextureRepeatY | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTextureSyncSize | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTextureTileWaste | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
getTextUseMarkup | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
getTimelineAutoReverse | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
getTimelineDelay | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
getTimelineDirection | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
getTimelineDuration | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
getTimelineLoop | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
getTimelineProgressMode | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
getTimelineRepeatCount | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
getTimestamp | GI.Clutter.Functions, GI.Clutter |
getTouchEventAxes | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventDevice | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventFlags | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventModifierState | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventSequence | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventSource | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventStage | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventTime | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventType | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventX | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchEventY | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventAngleDelta | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventDx | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventDy | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventFlags | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventPhase | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventScale | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventSource | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventStage | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventTime | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventType | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventX | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadPinchEventY | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventDx | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventDy | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventFlags | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventNFingers | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventPhase | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventSource | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventStage | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventTime | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventType | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventX | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTouchpadSwipeEventY | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
getTransitionAnimatable | GI.Clutter.Objects.Transition, GI.Clutter.Objects, GI.Clutter |
getTransitionInterval | GI.Clutter.Objects.Transition, GI.Clutter.Objects, GI.Clutter |
getTransitionRemoveOnComplete | GI.Clutter.Objects.Transition, GI.Clutter.Objects, GI.Clutter |
getVertexX | GI.Clutter.Structs.Vertex, GI.Clutter.Structs, GI.Clutter |
getVertexY | GI.Clutter.Structs.Vertex, GI.Clutter.Structs, GI.Clutter |
getVertexZ | GI.Clutter.Structs.Vertex, GI.Clutter.Structs, GI.Clutter |
getZoomActionZoomAxis | GI.Clutter.Objects.ZoomAction, GI.Clutter.Objects, GI.Clutter |
gflagsToWord | GI.Clutter |
GHashFunc | GI.Clutter |
GHashTable | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
glibType | GI.Clutter |
GList | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
Go | GI.Clutter.Constants, GI.Clutter |
GObject | GI.Clutter |
GParamSpec | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
GPtrArray | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
grabKeyboard | GI.Clutter.Functions, GI.Clutter |
grabPointer | GI.Clutter.Functions, GI.Clutter |
grabPointerForDevice | GI.Clutter.Functions, GI.Clutter |
Gravity | GI.Clutter.Enums, GI.Clutter |
GravityCenter | GI.Clutter.Enums, GI.Clutter |
GravityEast | GI.Clutter.Enums, GI.Clutter |
GravityNone | GI.Clutter.Enums, GI.Clutter |
GravityNorth | GI.Clutter.Enums, GI.Clutter |
GravityNorthEast | GI.Clutter.Enums, GI.Clutter |
GravityNorthWest | GI.Clutter.Enums, GI.Clutter |
GravitySouth | GI.Clutter.Enums, GI.Clutter |
GravitySouthEast | GI.Clutter.Enums, GI.Clutter |
GravitySouthWest | GI.Clutter.Enums, GI.Clutter |
GravityWest | GI.Clutter.Enums, GI.Clutter |
Greek_accentdieresis | GI.Clutter.Constants, GI.Clutter |
Greek_ALPHA | GI.Clutter.Constants, GI.Clutter |
Greek_alpha | GI.Clutter.Constants, GI.Clutter |
Greek_ALPHAaccent | GI.Clutter.Constants, GI.Clutter |
Greek_alphaaccent | GI.Clutter.Constants, GI.Clutter |
Greek_BETA | GI.Clutter.Constants, GI.Clutter |
Greek_beta | GI.Clutter.Constants, GI.Clutter |
Greek_CHI | GI.Clutter.Constants, GI.Clutter |
Greek_chi | GI.Clutter.Constants, GI.Clutter |
Greek_DELTA | GI.Clutter.Constants, GI.Clutter |
Greek_delta | GI.Clutter.Constants, GI.Clutter |
Greek_EPSILON | GI.Clutter.Constants, GI.Clutter |
Greek_epsilon | GI.Clutter.Constants, GI.Clutter |
Greek_EPSILONaccent | GI.Clutter.Constants, GI.Clutter |
Greek_epsilonaccent | GI.Clutter.Constants, GI.Clutter |
Greek_ETA | GI.Clutter.Constants, GI.Clutter |
Greek_eta | GI.Clutter.Constants, GI.Clutter |
Greek_ETAaccent | GI.Clutter.Constants, GI.Clutter |
Greek_etaaccent | GI.Clutter.Constants, GI.Clutter |
Greek_finalsmallsigma | GI.Clutter.Constants, GI.Clutter |
Greek_GAMMA | GI.Clutter.Constants, GI.Clutter |
Greek_gamma | GI.Clutter.Constants, GI.Clutter |
Greek_horizbar | GI.Clutter.Constants, GI.Clutter |
Greek_IOTA | GI.Clutter.Constants, GI.Clutter |
Greek_iota | GI.Clutter.Constants, GI.Clutter |
Greek_IOTAaccent | GI.Clutter.Constants, GI.Clutter |
Greek_iotaaccent | GI.Clutter.Constants, GI.Clutter |
Greek_iotaaccentdieresis | GI.Clutter.Constants, GI.Clutter |
Greek_IOTAdiaeresis | GI.Clutter.Constants, GI.Clutter |
Greek_IOTAdieresis | GI.Clutter.Constants, GI.Clutter |
Greek_iotadieresis | GI.Clutter.Constants, GI.Clutter |
Greek_KAPPA | GI.Clutter.Constants, GI.Clutter |
Greek_kappa | GI.Clutter.Constants, GI.Clutter |
Greek_LAMBDA | GI.Clutter.Constants, GI.Clutter |
Greek_lambda | GI.Clutter.Constants, GI.Clutter |
Greek_LAMDA | GI.Clutter.Constants, GI.Clutter |
Greek_lamda | GI.Clutter.Constants, GI.Clutter |
Greek_MU | GI.Clutter.Constants, GI.Clutter |
Greek_mu | GI.Clutter.Constants, GI.Clutter |
Greek_NU | GI.Clutter.Constants, GI.Clutter |
Greek_nu | GI.Clutter.Constants, GI.Clutter |
Greek_OMEGA | GI.Clutter.Constants, GI.Clutter |
Greek_omega | GI.Clutter.Constants, GI.Clutter |
Greek_OMEGAaccent | GI.Clutter.Constants, GI.Clutter |
Greek_omegaaccent | GI.Clutter.Constants, GI.Clutter |
Greek_OMICRON | GI.Clutter.Constants, GI.Clutter |
Greek_omicron | GI.Clutter.Constants, GI.Clutter |
Greek_OMICRONaccent | GI.Clutter.Constants, GI.Clutter |
Greek_omicronaccent | GI.Clutter.Constants, GI.Clutter |
Greek_PHI | GI.Clutter.Constants, GI.Clutter |
Greek_phi | GI.Clutter.Constants, GI.Clutter |
Greek_PI | GI.Clutter.Constants, GI.Clutter |
Greek_pi | GI.Clutter.Constants, GI.Clutter |
Greek_PSI | GI.Clutter.Constants, GI.Clutter |
Greek_psi | GI.Clutter.Constants, GI.Clutter |
Greek_RHO | GI.Clutter.Constants, GI.Clutter |
Greek_rho | GI.Clutter.Constants, GI.Clutter |
Greek_SIGMA | GI.Clutter.Constants, GI.Clutter |
Greek_sigma | GI.Clutter.Constants, GI.Clutter |
Greek_switch | GI.Clutter.Constants, GI.Clutter |
Greek_TAU | GI.Clutter.Constants, GI.Clutter |
Greek_tau | GI.Clutter.Constants, GI.Clutter |
Greek_THETA | GI.Clutter.Constants, GI.Clutter |
Greek_theta | GI.Clutter.Constants, GI.Clutter |
Greek_UPSILON | GI.Clutter.Constants, GI.Clutter |
Greek_upsilon | GI.Clutter.Constants, GI.Clutter |
Greek_UPSILONaccent | GI.Clutter.Constants, GI.Clutter |
Greek_upsilonaccent | GI.Clutter.Constants, GI.Clutter |
Greek_upsilonaccentdieresis | GI.Clutter.Constants, GI.Clutter |
Greek_UPSILONdieresis | GI.Clutter.Constants, GI.Clutter |
Greek_upsilondieresis | GI.Clutter.Constants, GI.Clutter |
Greek_XI | GI.Clutter.Constants, GI.Clutter |
Greek_xi | GI.Clutter.Constants, GI.Clutter |
Greek_ZETA | GI.Clutter.Constants, GI.Clutter |
Greek_zeta | GI.Clutter.Constants, GI.Clutter |
Green | GI.Clutter.Constants, GI.Clutter |
GridLayout | |
1 (Type/Class) | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
2 (Data Constructor) | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutAttach | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutAttachNextTo | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutGetChildAt | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutGetColumnHomogeneous | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutGetColumnSpacing | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutGetOrientation | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutGetRowHomogeneous | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutGetRowSpacing | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutInsertColumn | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutInsertNextTo | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutInsertRow | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutNew | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutSetColumnHomogeneous | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutSetColumnSpacing | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutSetOrientation | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutSetRowHomogeneous | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
gridLayoutSetRowSpacing | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
GridPosition | GI.Clutter.Enums, GI.Clutter |
GridPositionBottom | GI.Clutter.Enums, GI.Clutter |
GridPositionLeft | GI.Clutter.Enums, GI.Clutter |
GridPositionRight | GI.Clutter.Enums, GI.Clutter |
GridPositionTop | GI.Clutter.Enums, GI.Clutter |
Group | |
1 (Type/Class) | GI.Clutter.Objects.Group, GI.Clutter.Objects, GI.Clutter |
2 (Data Constructor) | GI.Clutter.Objects.Group, GI.Clutter.Objects, GI.Clutter |
groupGetNChildren | GI.Clutter.Objects.Group, GI.Clutter.Objects, GI.Clutter |
groupGetNthChild | GI.Clutter.Objects.Group, GI.Clutter.Objects, GI.Clutter |
groupNew | GI.Clutter.Objects.Group, GI.Clutter.Objects, GI.Clutter |
groupRemoveAll | GI.Clutter.Objects.Group, GI.Clutter.Objects, GI.Clutter |
GSList | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
gStrEqual | GI.Clutter |
gStrHash | GI.Clutter |
GType | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
gtypeName | GI.Clutter |
gtypeToCGType | GI.Clutter |
GValue | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
gvalueGet_ | GI.Clutter |
gvalueGType_ | GI.Clutter |
gvalueSet_ | GI.Clutter |
GVariant | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
GVariantDictEntry | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
gvariantFromBool | GI.Clutter |
gvariantFromBytestring | GI.Clutter |
gvariantFromDictEntry | GI.Clutter |
gvariantFromDouble | GI.Clutter |
gvariantFromGVariant | GI.Clutter |
gvariantFromHandle | GI.Clutter |
gvariantFromInt16 | GI.Clutter |
gvariantFromInt32 | GI.Clutter |
gvariantFromInt64 | GI.Clutter |
gvariantFromList | GI.Clutter |
gvariantFromMap | GI.Clutter |
gvariantFromMaybe | GI.Clutter |
gvariantFromObjectPath | GI.Clutter |
gvariantFromSignature | GI.Clutter |
gvariantFromText | GI.Clutter |
gvariantFromTuple | GI.Clutter |
gvariantFromWord16 | GI.Clutter |
gvariantFromWord32 | GI.Clutter |
gvariantFromWord64 | GI.Clutter |
gvariantFromWord8 | GI.Clutter |
gvariantGetTypeString | GI.Clutter |
GVariantHandle | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
GVariantObjectPath | GI.Clutter |
gvariantObjectPathToText | GI.Clutter |
GVariantSignature | GI.Clutter |
gvariantSignatureToText | GI.Clutter |
GVariantSinglet | |
1 (Data Constructor) | GI.Clutter |
2 (Type/Class) | GI.Clutter |
gvariantToBool | GI.Clutter |
gvariantToBytestring | GI.Clutter |
gvariantToDictEntry | GI.Clutter |
gvariantToDouble | GI.Clutter |
gvariantToGVariant | GI.Clutter |
gvariantToHandle | GI.Clutter |
gvariantToInt16 | GI.Clutter |
gvariantToInt32 | GI.Clutter |
gvariantToInt64 | GI.Clutter |
gvariantToList | GI.Clutter |
gvariantToMap | GI.Clutter |
gvariantToMaybe | GI.Clutter |
gvariantToObjectPath | GI.Clutter |
gvariantToSignature | GI.Clutter |
gvariantToText | GI.Clutter |
gvariantToTuple | GI.Clutter |
gvariantToWord16 | GI.Clutter |
gvariantToWord32 | GI.Clutter |
gvariantToWord64 | GI.Clutter |
gvariantToWord8 | GI.Clutter |
g_list_free | GI.Clutter |
g_slist_free | GI.Clutter |