I | GI.Clutter.Constants, GI.Clutter |
Iabovedot | GI.Clutter.Constants, GI.Clutter |
Iacute | GI.Clutter.Constants, GI.Clutter |
Ibelowdot | GI.Clutter.Constants, GI.Clutter |
Ibreve | GI.Clutter.Constants, GI.Clutter |
Icircumflex | GI.Clutter.Constants, GI.Clutter |
Idiaeresis | GI.Clutter.Constants, GI.Clutter |
Igrave | GI.Clutter.Constants, GI.Clutter |
Ihook | GI.Clutter.Constants, GI.Clutter |
Imacron | GI.Clutter.Constants, GI.Clutter |
Image | |
1 (Type/Class) | GI.Clutter.Objects.Image, GI.Clutter.Objects, GI.Clutter |
2 (Data Constructor) | GI.Clutter.Objects.Image, GI.Clutter.Objects, GI.Clutter |
ImageError | GI.Clutter.Enums, GI.Clutter |
ImageErrorData | GI.Clutter.Enums, GI.Clutter |
imageNew | GI.Clutter.Objects.Image, GI.Clutter.Objects, GI.Clutter |
imageSetArea | GI.Clutter.Objects.Image, GI.Clutter.Objects, GI.Clutter |
imageSetBytes | GI.Clutter.Objects.Image, GI.Clutter.Objects, GI.Clutter |
imageSetData | GI.Clutter.Objects.Image, GI.Clutter.Objects, GI.Clutter |
init | GI.Clutter.Functions, GI.Clutter |
InitError | GI.Clutter.Enums, GI.Clutter |
InitErrorErrorBackend | GI.Clutter.Enums, GI.Clutter |
InitErrorErrorInternal | GI.Clutter.Enums, GI.Clutter |
InitErrorErrorThreads | GI.Clutter.Enums, GI.Clutter |
InitErrorErrorUnknown | GI.Clutter.Enums, GI.Clutter |
InitErrorSuccess | GI.Clutter.Enums, GI.Clutter |
initWithArgs | GI.Clutter.Functions, GI.Clutter |
InputAxis | GI.Clutter.Enums, GI.Clutter |
InputAxisDistance | GI.Clutter.Enums, GI.Clutter |
InputAxisIgnore | GI.Clutter.Enums, GI.Clutter |
InputAxisLast | GI.Clutter.Enums, GI.Clutter |
InputAxisPressure | GI.Clutter.Enums, GI.Clutter |
InputAxisWheel | GI.Clutter.Enums, GI.Clutter |
InputAxisX | GI.Clutter.Enums, GI.Clutter |
InputAxisXtilt | GI.Clutter.Enums, GI.Clutter |
InputAxisY | GI.Clutter.Enums, GI.Clutter |
InputAxisYtilt | GI.Clutter.Enums, GI.Clutter |
InputDevice | |
1 (Type/Class) | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
2 (Data Constructor) | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetAssociatedDevice | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetAxis | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetAxisValue | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetCoords | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetDeviceCoords | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetDeviceId | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetDeviceMode | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetDeviceName | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetDeviceType | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetEnabled | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetGrabbedActor | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetHasCursor | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetKey | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetModifierState | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetNAxes | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetNKeys | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetPointerActor | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetPointerStage | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetProductId | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetSlaveDevices | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGetVendorId | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceGrab | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceKeycodeToEvdev | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceSequenceGetGrabbedActor | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceSequenceGrab | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceSequenceUngrab | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceSetEnabled | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceSetKey | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
InputDeviceType | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeCursorDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeEraserDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeExtensionDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeJoystickDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeKeyboardDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeNDeviceTypes | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypePenDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypePointerDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeTabletDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeTouchpadDevice | GI.Clutter.Enums, GI.Clutter |
InputDeviceTypeTouchscreenDevice | GI.Clutter.Enums, GI.Clutter |
inputDeviceUngrab | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
inputDeviceUpdateFromEvent | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
InputMode | GI.Clutter.Enums, GI.Clutter |
InputModeFloating | GI.Clutter.Enums, GI.Clutter |
InputModeMaster | GI.Clutter.Enums, GI.Clutter |
InputModeSlave | GI.Clutter.Enums, GI.Clutter |
INPUT_EVDEV | GI.Clutter.Constants, GI.Clutter |
INPUT_GDK | GI.Clutter.Constants, GI.Clutter |
INPUT_NULL | GI.Clutter.Constants, GI.Clutter |
INPUT_WAYLAND | GI.Clutter.Constants, GI.Clutter |
INPUT_X11 | GI.Clutter.Constants, GI.Clutter |
Insert | GI.Clutter.Constants, GI.Clutter |
Interpolation | GI.Clutter.Enums, GI.Clutter |
InterpolationCubic | GI.Clutter.Enums, GI.Clutter |
InterpolationLinear | GI.Clutter.Enums, GI.Clutter |
Interval | |
1 (Type/Class) | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
2 (Data Constructor) | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalClone | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalCompute | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalComputeValue | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalGetFinalValue | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalGetInitialValue | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalGetValueType | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalIsValid | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalNewWithValues | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalPeekFinalValue | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalPeekInitialValue | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalSetFinal | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalSetInitial | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
intervalValidate | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
Iogonek | GI.Clutter.Constants, GI.Clutter |
IsAction | GI.Clutter.Objects.Action, GI.Clutter.Objects, GI.Clutter |
IsActor | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
IsActorMeta | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
IsAlignConstraint | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
IsAlpha | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
IsAnimatable | GI.Clutter.Interfaces.Animatable, GI.Clutter.Interfaces, GI.Clutter |
IsAnimation | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
IsAnimator | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
IsBackend | GI.Clutter.Objects.Backend, GI.Clutter.Objects, GI.Clutter |
IsBehaviour | GI.Clutter.Objects.Behaviour, GI.Clutter.Objects, GI.Clutter |
IsBehaviourDepth | GI.Clutter.Objects.BehaviourDepth, GI.Clutter.Objects, GI.Clutter |
IsBehaviourEllipse | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
IsBehaviourOpacity | GI.Clutter.Objects.BehaviourOpacity, GI.Clutter.Objects, GI.Clutter |
IsBehaviourPath | GI.Clutter.Objects.BehaviourPath, GI.Clutter.Objects, GI.Clutter |
IsBehaviourRotate | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
IsBehaviourScale | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
IsBindConstraint | GI.Clutter.Objects.BindConstraint, GI.Clutter.Objects, GI.Clutter |
IsBindingPool | GI.Clutter.Objects.BindingPool, GI.Clutter.Objects, GI.Clutter |
IsBinLayout | GI.Clutter.Objects.BinLayout, GI.Clutter.Objects, GI.Clutter |
IsBlurEffect | GI.Clutter.Objects.BlurEffect, GI.Clutter.Objects, GI.Clutter |
IsBox | GI.Clutter.Objects.Box, GI.Clutter.Objects, GI.Clutter |
IsBoxLayout | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
IsBrightnessContrastEffect | GI.Clutter.Objects.BrightnessContrastEffect, GI.Clutter.Objects, GI.Clutter |
IsCairoTexture | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
IsCanvas | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
IsChildMeta | GI.Clutter.Objects.ChildMeta, GI.Clutter.Objects, GI.Clutter |
IsClickAction | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
IsClipNode | GI.Clutter.Objects.ClipNode, GI.Clutter.Objects, GI.Clutter |
IsClone | GI.Clutter.Objects.Clone, GI.Clutter.Objects, GI.Clutter |
IsColorizeEffect | GI.Clutter.Objects.ColorizeEffect, GI.Clutter.Objects, GI.Clutter |
IsColorNode | GI.Clutter.Objects.ColorNode, GI.Clutter.Objects, GI.Clutter |
IsConstraint | GI.Clutter.Objects.Constraint, GI.Clutter.Objects, GI.Clutter |
IsContainer | GI.Clutter.Interfaces.Container, GI.Clutter.Interfaces, GI.Clutter |
IsContent | GI.Clutter.Interfaces.Content, GI.Clutter.Interfaces, GI.Clutter |
IsDeformEffect | GI.Clutter.Objects.DeformEffect, GI.Clutter.Objects, GI.Clutter |
IsDesaturateEffect | GI.Clutter.Objects.DesaturateEffect, GI.Clutter.Objects, GI.Clutter |
IsDeviceManager | GI.Clutter.Objects.DeviceManager, GI.Clutter.Objects, GI.Clutter |
IsDragAction | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
IsDropAction | GI.Clutter.Objects.DropAction, GI.Clutter.Objects, GI.Clutter |
IsEffect | GI.Clutter.Objects.Effect, GI.Clutter.Objects, GI.Clutter |
IsFixedLayout | GI.Clutter.Objects.FixedLayout, GI.Clutter.Objects, GI.Clutter |
IsFlowLayout | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
IsGestureAction | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
IsGFlag | GI.Clutter |
IsGridLayout | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
IsGroup | GI.Clutter.Objects.Group, GI.Clutter.Objects, GI.Clutter |
IsGValue | GI.Clutter |
IsGVariant | GI.Clutter |
IsGVariantBasicType | GI.Clutter |
IsImage | GI.Clutter.Objects.Image, GI.Clutter.Objects, GI.Clutter |
IsInputDevice | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
IsInterval | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
IsKeyframeTransition | GI.Clutter.Objects.KeyframeTransition, GI.Clutter.Objects, GI.Clutter |
IsLayoutManager | GI.Clutter.Objects.LayoutManager, GI.Clutter.Objects, GI.Clutter |
IsLayoutMeta | GI.Clutter.Objects.LayoutMeta, GI.Clutter.Objects, GI.Clutter |
IsListModel | GI.Clutter.Objects.ListModel, GI.Clutter.Objects, GI.Clutter |
IsMedia | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
IsModel | GI.Clutter.Objects.Model, GI.Clutter.Objects, GI.Clutter |
IsModelIter | GI.Clutter.Objects.ModelIter, GI.Clutter.Objects, GI.Clutter |
IsOffscreenEffect | GI.Clutter.Objects.OffscreenEffect, GI.Clutter.Objects, GI.Clutter |
ISO_Center_Object | GI.Clutter.Constants, GI.Clutter |
ISO_Continuous_Underline | GI.Clutter.Constants, GI.Clutter |
ISO_Discontinuous_Underline | GI.Clutter.Constants, GI.Clutter |
ISO_Emphasize | GI.Clutter.Constants, GI.Clutter |
ISO_Enter | GI.Clutter.Constants, GI.Clutter |
ISO_Fast_Cursor_Down | GI.Clutter.Constants, GI.Clutter |
ISO_Fast_Cursor_Left | GI.Clutter.Constants, GI.Clutter |
ISO_Fast_Cursor_Right | GI.Clutter.Constants, GI.Clutter |
ISO_Fast_Cursor_Up | GI.Clutter.Constants, GI.Clutter |
ISO_First_Group | GI.Clutter.Constants, GI.Clutter |
ISO_First_Group_Lock | GI.Clutter.Constants, GI.Clutter |
ISO_Group_Latch | GI.Clutter.Constants, GI.Clutter |
ISO_Group_Lock | GI.Clutter.Constants, GI.Clutter |
ISO_Group_Shift | GI.Clutter.Constants, GI.Clutter |
ISO_Last_Group | GI.Clutter.Constants, GI.Clutter |
ISO_Last_Group_Lock | GI.Clutter.Constants, GI.Clutter |
ISO_Left_Tab | GI.Clutter.Constants, GI.Clutter |
ISO_Level2_Latch | GI.Clutter.Constants, GI.Clutter |
ISO_Level3_Latch | GI.Clutter.Constants, GI.Clutter |
ISO_Level3_Lock | GI.Clutter.Constants, GI.Clutter |
ISO_Level3_Shift | GI.Clutter.Constants, GI.Clutter |
ISO_Level5_Latch | GI.Clutter.Constants, GI.Clutter |
ISO_Level5_Lock | GI.Clutter.Constants, GI.Clutter |
ISO_Level5_Shift | GI.Clutter.Constants, GI.Clutter |
ISO_Lock | GI.Clutter.Constants, GI.Clutter |
ISO_Move_Line_Down | GI.Clutter.Constants, GI.Clutter |
ISO_Move_Line_Up | GI.Clutter.Constants, GI.Clutter |
ISO_Next_Group | GI.Clutter.Constants, GI.Clutter |
ISO_Next_Group_Lock | GI.Clutter.Constants, GI.Clutter |
ISO_Partial_Line_Down | GI.Clutter.Constants, GI.Clutter |
ISO_Partial_Line_Up | GI.Clutter.Constants, GI.Clutter |
ISO_Partial_Space_Left | GI.Clutter.Constants, GI.Clutter |
ISO_Partial_Space_Right | GI.Clutter.Constants, GI.Clutter |
ISO_Prev_Group | GI.Clutter.Constants, GI.Clutter |
ISO_Prev_Group_Lock | GI.Clutter.Constants, GI.Clutter |
ISO_Release_Both_Margins | GI.Clutter.Constants, GI.Clutter |
ISO_Release_Margin_Left | GI.Clutter.Constants, GI.Clutter |
ISO_Release_Margin_Right | GI.Clutter.Constants, GI.Clutter |
ISO_Set_Margin_Left | GI.Clutter.Constants, GI.Clutter |
ISO_Set_Margin_Right | GI.Clutter.Constants, GI.Clutter |
IsPageTurnEffect | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
IsPaintNode | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
IsPanAction | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
IsParamSpecUnit | GI.Clutter.Objects.ParamSpecUnit, GI.Clutter.Objects, GI.Clutter |
IsPath | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
IsPathConstraint | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
IsPipelineNode | GI.Clutter.Objects.PipelineNode, GI.Clutter.Objects, GI.Clutter |
IsPropertyTransition | GI.Clutter.Objects.PropertyTransition, GI.Clutter.Objects, GI.Clutter |
IsRectangle | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
IsRotateAction | GI.Clutter.Objects.RotateAction, GI.Clutter.Objects, GI.Clutter |
IsScore | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
IsScript | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
IsScriptable | GI.Clutter.Interfaces.Scriptable, GI.Clutter.Interfaces, GI.Clutter |
IsScrollActor | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
IsSettings | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
IsShader | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
IsShaderEffect | GI.Clutter.Objects.ShaderEffect, GI.Clutter.Objects, GI.Clutter |
IsShaderFloat | GI.Clutter.Objects.ShaderFloat, GI.Clutter.Objects, GI.Clutter |
IsShaderInt | GI.Clutter.Objects.ShaderInt, GI.Clutter.Objects, GI.Clutter |
IsShaderMatrix | GI.Clutter.Objects.ShaderMatrix, GI.Clutter.Objects, GI.Clutter |
IsSnapConstraint | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
IsStage | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
IsStageManager | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
IsState | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
IsSwipeAction | GI.Clutter.Objects.SwipeAction, GI.Clutter.Objects, GI.Clutter |
IsTableLayout | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
IsTapAction | GI.Clutter.Objects.TapAction, GI.Clutter.Objects, GI.Clutter |
IsText | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
IsTextBuffer | GI.Clutter.Objects.TextBuffer, GI.Clutter.Objects, GI.Clutter |
IsTextNode | GI.Clutter.Objects.TextNode, GI.Clutter.Objects, GI.Clutter |
IsTexture | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
IsTextureNode | GI.Clutter.Objects.TextureNode, GI.Clutter.Objects, GI.Clutter |
IsTimeline | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
IsTransition | GI.Clutter.Objects.Transition, GI.Clutter.Objects, GI.Clutter |
IsTransitionGroup | GI.Clutter.Objects.TransitionGroup, GI.Clutter.Objects, GI.Clutter |
IsZoomAction | GI.Clutter.Objects.ZoomAction, GI.Clutter.Objects, GI.Clutter |
Itilde | GI.Clutter.Constants, GI.Clutter |