ObjectName: Explicitly handled object names

[ bsd3, data, library ] [ Propose Tags ]

This tiny package contains the class ObjectName, which corresponds to the general notion of explicitly handled identifiers for API objects, e.g. a texture object name in OpenGL or a buffer object name in OpenAL.


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Versions 1.0.0.0, 1.0.1.0, 1.0.1.1, 1.1.0.0, 1.1.0.1
Dependencies base (==4.*), transformers (>=0.2 && <0.5) [details]
License BSD-3-Clause
Copyright Copyright (C) 2014-2015 Sven Panne
Author Sven Panne
Maintainer Sven Panne <svenpanne@gmail.com>
Category Data
Home page https://github.com/svenpanne/ObjectName
Bug tracker https://github.com/svenpanne/ObjectName/issues
Source repo head: git clone https://github.com/haskell-opengl/ObjectName.git
Uploaded by SvenPanne at Mon Mar 9 21:28:29 UTC 2015
Distributions Debian:1.1.0.1, FreeBSD:1.1.0.0, LTSHaskell:1.1.0.1, NixOS:1.1.0.1, Stackage:1.1.0.1, openSUSE:1.1.0.1
Downloads 9798 total (106 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2015-03-09 [all 1 reports]
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Readme for ObjectName-1.1.0.0

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