ObjectName: Explicitly handled object names

[ bsd3, data, library ] [ Propose Tags ]

This tiny package contains the class ObjectName, which corresponds to the general notion of explicitly handled identifiers for API objects, e.g. a texture object name in OpenGL or a buffer object name in OpenAL.


[Skip to Readme]

Downloads

Maintainer's Corner

For package maintainers and hackage trustees

Candidates

  • No Candidates
Versions [RSS] 1.0.0.0, 1.0.1.0, 1.0.1.1, 1.1.0.0, 1.1.0.1, 1.1.0.2
Dependencies base (>=4 && <5), transformers (>=0.2 && <0.7) [details]
License BSD-3-Clause
Copyright Copyright (C) 2014-2018 Sven Panne
Author Sven Panne
Maintainer Sven Panne <svenpanne@gmail.com>
Category Data
Home page https://github.com/svenpanne/ObjectName
Bug tracker https://github.com/svenpanne/ObjectName/issues
Source repo head: git clone https://github.com/haskell-opengl/ObjectName.git
Uploaded by SvenPanne at 2021-11-13T19:24:14Z
Distributions Debian:1.1.0.1, Fedora:1.1.0.2, FreeBSD:1.1.0.0, LTSHaskell:1.1.0.2, NixOS:1.1.0.2, Stackage:1.1.0.2
Downloads 21388 total (118 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
Your Rating
  • λ
  • λ
  • λ
Status Docs available [build log]
Last success reported on 2021-11-13 [all 1 reports]

Readme for ObjectName-1.1.0.2

[back to package description]

Hackage Build Status