| texImage2DFloat | Graphics.Rendering.Ombra.Internal.GL |
| texImage2DUInt | Graphics.Rendering.Ombra.Internal.GL |
| texParameterf | Graphics.Rendering.Ombra.Internal.GL |
| texParameteri | Graphics.Rendering.Ombra.Internal.GL |
| texSubImage2D | Graphics.Rendering.Ombra.Internal.GL |
| Texture | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| 2 (Type/Class) | Graphics.Rendering.Ombra.Texture, Graphics.Rendering.Ombra |
| Texture2 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
| texture2D | Graphics.Rendering.Ombra.Shader |
| texture2DBias | Graphics.Rendering.Ombra.Shader |
| texture2DLod | Graphics.Rendering.Ombra.Shader |
| texture2DProj | Graphics.Rendering.Ombra.Shader |
| texture2DProj4 | Graphics.Rendering.Ombra.Shader |
| texture2DProjBias | Graphics.Rendering.Ombra.Shader |
| texture2DProjBias4 | Graphics.Rendering.Ombra.Shader |
| texture2DProjLod | Graphics.Rendering.Ombra.Shader |
| texture2DProjLod4 | Graphics.Rendering.Ombra.Shader |
| Three | Graphics.Rendering.Ombra.Vector |
| ToGBool | Graphics.Rendering.Ombra.Shader |
| ToGFloat | Graphics.Rendering.Ombra.Shader |
| ToGInt | Graphics.Rendering.Ombra.Shader |
| toGLString | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| trans | |
| 1 (Function) | Graphics.Rendering.Ombra.D2 |
| 2 (Function) | Graphics.Rendering.Ombra.D3 |
| transform | |
| 1 (Function) | Graphics.Rendering.Ombra.D2 |
| 2 (Function) | Graphics.Rendering.Ombra.D3 |
| Transform2 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
| Transform3 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
| transMat3 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D2 |
| transMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
| transparency | Graphics.Rendering.Ombra.Blend, Graphics.Rendering.Ombra.Object, Graphics.Rendering.Ombra |
| transparent | Graphics.Rendering.Ombra.Color, Graphics.Rendering.Ombra |
| transpose | Graphics.Rendering.Ombra.Vector, Graphics.Rendering.Ombra.Shader |
| Triangle | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra |
| true | |
| 1 (Function) | Graphics.Rendering.Ombra.Shader |
| 2 (Function) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| TTexture | Graphics.Rendering.Ombra.Layer, Graphics.Rendering.Ombra |
| Two | Graphics.Rendering.Ombra.Vector |