decodeBytes | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
DefaultAttributes2D | Graphics.Rendering.Ombra.Shader.Program |
DefaultAttributes3D | Graphics.Rendering.Ombra.Shader.Program |
defaultProgram2D | Graphics.Rendering.Ombra.Shader.Program |
defaultProgram3D | Graphics.Rendering.Ombra.Shader.Program |
DefaultUniforms2D | Graphics.Rendering.Ombra.Shader.Program |
DefaultUniforms3D | Graphics.Rendering.Ombra.Shader.Program |
degrees | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
deleteBuffer | Graphics.Rendering.Ombra.Internal.GL |
deleteFramebuffer | Graphics.Rendering.Ombra.Internal.GL |
deleteProgram | Graphics.Rendering.Ombra.Internal.GL |
deleteRenderbuffer | Graphics.Rendering.Ombra.Internal.GL |
deleteShader | Graphics.Rendering.Ombra.Internal.GL |
deleteTexture | Graphics.Rendering.Ombra.Internal.GL |
deleteVertexArray | Graphics.Rendering.Ombra.Internal.GL |
Depth | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
depth | Graphics.Rendering.Ombra.D2 |
depthFunc | Graphics.Rendering.Ombra.Internal.GL |
DepthLayer | Graphics.Rendering.Ombra.Types |
depthMask | Graphics.Rendering.Ombra.Internal.GL |
depthRange | Graphics.Rendering.Ombra.Internal.GL |
depthSubLayer | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
DepthTest | Graphics.Rendering.Ombra.Types |
depthTest | |
1 (Function) | Graphics.Rendering.Ombra.Types |
2 (Function) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
DestinationAlpha | Graphics.Rendering.Ombra.Blend |
DestinationColor | Graphics.Rendering.Ombra.Blend |
destructVec2 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
destructVec3 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
det | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
det2 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
det3 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
detachShader | Graphics.Rendering.Ombra.Internal.GL |
Determinant | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
diag | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
Diagonal | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
dim | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
Dimension | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
disable | Graphics.Rendering.Ombra.Internal.GL |
disableVertexAttribArray | Graphics.Rendering.Ombra.Internal.GL |
distance | |
1 (Function) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
2 (Function) | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
dot | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
DotProd | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
dotprod | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
Draw | |
1 (Type/Class) | Graphics.Rendering.Ombra.Types, Graphics.Rendering.Ombra.Draw.Internal |
2 (Data Constructor) | Graphics.Rendering.Ombra.Types |
drawArrays | Graphics.Rendering.Ombra.Internal.GL |
drawBegin | Graphics.Rendering.Ombra.Draw.Internal, Graphics.Rendering.Ombra.Draw |
drawBuffers | Graphics.Rendering.Ombra.Internal.GL |
drawElements | Graphics.Rendering.Ombra.Internal.GL |
drawEnd | Graphics.Rendering.Ombra.Draw.Internal, Graphics.Rendering.Ombra.Draw |
drawGet | Graphics.Rendering.Ombra.Draw.Internal, Graphics.Rendering.Ombra.Draw |
drawGroup | Graphics.Rendering.Ombra.Draw.Internal |
drawInit | Graphics.Rendering.Ombra.Draw.Internal, Graphics.Rendering.Ombra.Draw |
drawLayer | Graphics.Rendering.Ombra.Draw.Internal, Graphics.Rendering.Ombra.Draw |
drawObject | Graphics.Rendering.Ombra.Draw.Internal |
DrawState | |
1 (Type/Class) | Graphics.Rendering.Ombra.Types, Graphics.Rendering.Ombra.Draw.Internal |
2 (Data Constructor) | Graphics.Rendering.Ombra.Types |
drawState | Graphics.Rendering.Ombra.Draw.Internal, Graphics.Rendering.Ombra.Draw |
Dummy | Graphics.Rendering.Ombra.Shader.Language.Types |