Index - N
| N | Graphics.Rendering.Ombra.Shader.ShaderVar, Graphics.Rendering.Ombra.Shader |
| neg | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| negate | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| newByteArray | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| noBlend | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| noBuffer | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| NoMesh | Graphics.Rendering.Ombra.Types |
| norm | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| Normal2 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| Normal3 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| 2 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default3D |
| 3 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default3D |
| Normal4 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| normalize | |
| 1 (Function) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| 2 (Function) | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| normsqr | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| not | Graphics.Rendering.Ombra.Shader.Language.Functions |
| notB | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| notEqual | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| noTexture | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| nothing | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| noUInt8Array | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| noVAO | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| nullGLPtr | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| Num | Graphics.Rendering.Ombra.Shader.Language.Functions |