| elementBuffer | Graphics.Rendering.Ombra.Geometry |
| elementCount | Graphics.Rendering.Ombra.Geometry |
| Empty | |
| 1 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Types |
| emptyGroup | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| emptyTexture | Graphics.Rendering.Ombra.Texture |
| enable | Graphics.Rendering.Ombra.Internal.GL |
| enableVertexAttribArray | Graphics.Rendering.Ombra.Internal.GL |
| encodeAttribute | Graphics.Rendering.Ombra.Shader.CPU |
| encodeFloats | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeInts | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeIVec2s | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeIVec3s | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeIVec4s | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeMat2 | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeMat3 | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeMat4 | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeUInt8s | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeUShorts | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeVec2s | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeVec3s | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| encodeVec4s | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| Equal | Graphics.Rendering.Ombra.Shader.ShaderVar |
| equal | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| equation | Graphics.Rendering.Ombra.Blend |
| evalDraw | Graphics.Rendering.Ombra.Draw.Internal |
| evalDrawCtx | Graphics.Rendering.Ombra.Draw |
| evalGL | Graphics.Rendering.Ombra.Internal.GL |
| execDraw | Graphics.Rendering.Ombra.Draw.Internal |
| execDrawCtx | Graphics.Rendering.Ombra.Draw |
| exp | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| exp2 | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| Expr | Graphics.Rendering.Ombra.Shader.Language.Types |
| Extend | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| extend | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| extendWith | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| extendZero | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |