S | Graphics.Rendering.Ombra.Shader.CPU |
sampleCoverage | Graphics.Rendering.Ombra.Internal.GL |
Sampler2D | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types |
SamplerCube | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types |
scalarMul | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
scale | |
1 (Function) | Graphics.Rendering.Ombra.D2 |
2 (Function) | Graphics.Rendering.Ombra.D3 |
scaleAfterProj4 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
scaleBeforeProj4 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
scaleMat3 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D2 |
scaleMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
scaleTex | Graphics.Rendering.Ombra.D2 |
scaleTexAR | Graphics.Rendering.Ombra.D2 |
scaleV | |
1 (Function) | Graphics.Rendering.Ombra.D2 |
2 (Function) | Graphics.Rendering.Ombra.D3 |
scaling | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
scalingUniformProj4 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
scissor | Graphics.Rendering.Ombra.Internal.GL |
screenMat3 | Graphics.Rendering.Ombra.D2 |
semigroupProduct | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
setAttribute | Graphics.Rendering.Ombra.Shader.CPU |
setProgram | Graphics.Rendering.Ombra.Draw.Internal |
setUniform | Graphics.Rendering.Ombra.Shader.CPU |
Shader | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.ShaderVar, Graphics.Rendering.Ombra.Shader |
2 (Type/Class) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
shaderSource | Graphics.Rendering.Ombra.Internal.GL |
shaderToGLSL | Graphics.Rendering.Ombra.Shader.GLSL |
ShaderType | Graphics.Rendering.Ombra.Shader.Language.Types |
ShaderVar | Graphics.Rendering.Ombra.Shader.ShaderVar |
sign | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
sin | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
sinCos | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
sinCos' | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
sinCosRadius | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
single | Graphics.Rendering.Ombra.Shader.CPU |
size | Graphics.Rendering.Ombra.Shader.Language.Types |
slerp | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
smoothstep | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
snd | Graphics.Rendering.Ombra.Shader |
SourceAlpha | Graphics.Rendering.Ombra.Blend |
SourceColor | Graphics.Rendering.Ombra.Blend |
sprite | Graphics.Rendering.Ombra.D2 |
sqrt | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
staticSVList | Graphics.Rendering.Ombra.Shader.ShaderVar |
stencilFunc | Graphics.Rendering.Ombra.Internal.GL |
stencilFuncSeparate | Graphics.Rendering.Ombra.Internal.GL |
stencilMask | Graphics.Rendering.Ombra.Internal.GL |
stencilMaskSeparate | Graphics.Rendering.Ombra.Internal.GL |
stencilOp | Graphics.Rendering.Ombra.Internal.GL |
stencilOpSeparate | Graphics.Rendering.Ombra.Internal.GL |
step | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
Store | Graphics.Rendering.Ombra.Shader.Language.Types |
store | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
structVec2 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
structVec3 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
SubLayer | Graphics.Rendering.Ombra.Types |
subLayer | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
subRenderLayer | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
Subset | Graphics.Rendering.Ombra.Shader.ShaderVar |
Subtract | Graphics.Rendering.Ombra.Blend |
svFold | Graphics.Rendering.Ombra.Shader.ShaderVar |
SVList | Graphics.Rendering.Ombra.Shader.ShaderVar, Graphics.Rendering.Ombra.Shader |
svToList | Graphics.Rendering.Ombra.Shader.ShaderVar |