| S | Graphics.Rendering.Ombra.Shader.CPU |
| sampleCoverage | Graphics.Rendering.Ombra.Internal.GL |
| Sampler2D | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types |
| SamplerCube | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types |
| scalarMul | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| scale | |
| 1 (Function) | Graphics.Rendering.Ombra.D2 |
| 2 (Function) | Graphics.Rendering.Ombra.D3 |
| scaleAfterProj4 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| scaleBeforeProj4 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| scaleMat3 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D2 |
| scaleMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
| scaleTex | Graphics.Rendering.Ombra.D2 |
| scaleTexAR | Graphics.Rendering.Ombra.D2 |
| scaleV | |
| 1 (Function) | Graphics.Rendering.Ombra.D2 |
| 2 (Function) | Graphics.Rendering.Ombra.D3 |
| scaling | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| scalingUniformProj4 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| scissor | Graphics.Rendering.Ombra.Internal.GL |
| screenMat3 | Graphics.Rendering.Ombra.D2 |
| semigroupProduct | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| setAttribute | Graphics.Rendering.Ombra.Shader.CPU |
| setProgram | Graphics.Rendering.Ombra.Draw.Internal |
| setUniform | Graphics.Rendering.Ombra.Shader.CPU |
| Shader | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.ShaderVar, Graphics.Rendering.Ombra.Shader |
| 2 (Type/Class) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| shaderSource | Graphics.Rendering.Ombra.Internal.GL |
| shaderToGLSL | Graphics.Rendering.Ombra.Shader.GLSL |
| ShaderType | Graphics.Rendering.Ombra.Shader.Language.Types |
| ShaderVar | Graphics.Rendering.Ombra.Shader.ShaderVar |
| sign | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| sin | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| sinCos | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| sinCos' | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| sinCosRadius | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| single | Graphics.Rendering.Ombra.Shader.CPU |
| size | Graphics.Rendering.Ombra.Shader.Language.Types |
| slerp | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| smoothstep | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| snd | Graphics.Rendering.Ombra.Shader |
| SourceAlpha | Graphics.Rendering.Ombra.Blend |
| SourceColor | Graphics.Rendering.Ombra.Blend |
| sprite | Graphics.Rendering.Ombra.D2 |
| sqrt | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| staticSVList | Graphics.Rendering.Ombra.Shader.ShaderVar |
| stencilFunc | Graphics.Rendering.Ombra.Internal.GL |
| stencilFuncSeparate | Graphics.Rendering.Ombra.Internal.GL |
| stencilMask | Graphics.Rendering.Ombra.Internal.GL |
| stencilMaskSeparate | Graphics.Rendering.Ombra.Internal.GL |
| stencilOp | Graphics.Rendering.Ombra.Internal.GL |
| stencilOpSeparate | Graphics.Rendering.Ombra.Internal.GL |
| step | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| Store | Graphics.Rendering.Ombra.Shader.Language.Types |
| store | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| structVec2 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| structVec3 | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| SubLayer | Graphics.Rendering.Ombra.Types |
| subLayer | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| subRenderLayer | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| Subset | Graphics.Rendering.Ombra.Shader.ShaderVar |
| Subtract | Graphics.Rendering.Ombra.Blend |
| svFold | Graphics.Rendering.Ombra.Shader.ShaderVar |
| SVList | Graphics.Rendering.Ombra.Shader.ShaderVar, Graphics.Rendering.Ombra.Shader |
| svToList | Graphics.Rendering.Ombra.Shader.ShaderVar |