| faceforward | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| false | |
| 1 (Function) | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| 2 (Function) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| finish | Graphics.Rendering.Ombra.Internal.GL |
| flip | Graphics.Rendering.Ombra.Shader |
| flipNormal | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| Float | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types |
| float | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| Float32Array | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| FloatVec | Graphics.Rendering.Ombra.Shader.Language.Functions |
| floor | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| flush | Graphics.Rendering.Ombra.Internal.GL |
| For | Graphics.Rendering.Ombra.Shader.Language.Types |
| fract | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| fragCoord | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| fragData | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| fragFrontFacing | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| Fragment | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment0 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment10 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment11 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment12 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment13 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment14 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment15 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment16 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment2 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment3 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment4 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment5 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment6 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment7 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment8 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| Fragment9 | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| FragmentShader | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| fragmentShader | |
| 1 (Function) | Graphics.Rendering.Ombra.Shader.Default2D |
| 2 (Function) | Graphics.Rendering.Ombra.Shader.Default3D |
| FragmentShaderOutput | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| fragmentToGLSL | Graphics.Rendering.Ombra.Shader.GLSL |
| FrameBuffer | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| framebufferRenderbuffer | Graphics.Rendering.Ombra.Internal.GL |
| framebufferTexture2D | Graphics.Rendering.Ombra.Internal.GL |
| frobeniusNorm | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| fromExpr | Graphics.Rendering.Ombra.Shader.Language.Types |
| fromFloat32Array | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| fromInt32Array | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| fromInteger | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| fromNormal | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| fromNormalRadius | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| fromOrtho | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| fromProjective | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| fromRational | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| fromUInt16Array | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| fromUInt8Array | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| frontFace | Graphics.Rendering.Ombra.Internal.GL |
| fst | Graphics.Rendering.Ombra.Shader |
| fun1 | Graphics.Rendering.Ombra.Shader.Language.Functions |
| fun2 | Graphics.Rendering.Ombra.Shader.Language.Functions |
| fun3 | Graphics.Rendering.Ombra.Shader.Language.Functions |
| funCompList | Graphics.Rendering.Ombra.Shader.Language.Functions |
| function | Graphics.Rendering.Ombra.Blend |