| id | Graphics.Rendering.Ombra.Shader |
| idmtx | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| If | Graphics.Rendering.Ombra.Shader.Language.Types |
| ifThenElse | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| Image | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
| image | Graphics.Rendering.Ombra.D2 |
| Insert | Graphics.Rendering.Ombra.Shader.ShaderVar |
| Int | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types |
| int | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| Int32Array | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| Interpolate | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| interpolate | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| inverse | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| inversesqrt | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| isBuffer | Graphics.Rendering.Ombra.Internal.GL |
| isEnabled | Graphics.Rendering.Ombra.Internal.GL |
| isFramebuffer | Graphics.Rendering.Ombra.Internal.GL |
| IsGroup2D | Graphics.Rendering.Ombra.D2 |
| IsGroup3D | Graphics.Rendering.Ombra.D3 |
| IsObject2D | Graphics.Rendering.Ombra.D2 |
| IsObject3D | Graphics.Rendering.Ombra.D3 |
| isProgram | Graphics.Rendering.Ombra.Internal.GL |
| isRenderbuffer | Graphics.Rendering.Ombra.Internal.GL |
| isShader | Graphics.Rendering.Ombra.Internal.GL |
| isTexture | Graphics.Rendering.Ombra.Internal.GL |
| isVertexArray | Graphics.Rendering.Ombra.Internal.GL |
| IVec2 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 3 (Type/Class) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| 4 (Data Constructor) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| ivec2 | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| IVec3 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 3 (Type/Class) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| 4 (Data Constructor) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| ivec3 | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| IVec4 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 3 (Type/Class) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| 4 (Data Constructor) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| ivec4 | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |