| Valid | Graphics.Rendering.Ombra.Shader.ShaderVar |
| validateProgram | Graphics.Rendering.Ombra.Internal.GL |
| ValidVertex | Graphics.Rendering.Ombra.Shader.Stages |
| vao | Graphics.Rendering.Ombra.Geometry |
| vaoBoundBuffers | Graphics.Rendering.Ombra.Geometry |
| vaoElementCount | Graphics.Rendering.Ombra.Geometry |
| varBuild | Graphics.Rendering.Ombra.Shader.ShaderVar |
| varPreName | Graphics.Rendering.Ombra.Shader.ShaderVar |
| varToList | Graphics.Rendering.Ombra.Shader.ShaderVar |
| Vec2 | |
| 1 (Data Constructor) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| 2 (Type/Class) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| 3 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 4 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| vec2 | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| vec2X | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| vec2Y | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| Vec3 | |
| 1 (Data Constructor) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| 2 (Type/Class) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| 3 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 4 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| vec3 | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| vec3X | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| vec3Y | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| vec3Z | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| Vec4 | |
| 1 (Data Constructor) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| 2 (Type/Class) | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| 3 (Type/Class) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| 4 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Language.Types, Graphics.Rendering.Ombra.Shader |
| vec4 | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| VecEq | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| VecOrd | Graphics.Rendering.Ombra.Shader.Language.Functions, Graphics.Rendering.Ombra.Shader |
| vecSum | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| Vector | Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |
| Vertex | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| VertexArrayObject | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
| vertexAttrib1f | Graphics.Rendering.Ombra.Internal.GL |
| vertexAttrib1fv | Graphics.Rendering.Ombra.Internal.GL |
| vertexAttrib2f | Graphics.Rendering.Ombra.Internal.GL |
| vertexAttrib2fv | Graphics.Rendering.Ombra.Internal.GL |
| vertexAttrib3f | Graphics.Rendering.Ombra.Internal.GL |
| vertexAttrib3fv | Graphics.Rendering.Ombra.Internal.GL |
| vertexAttrib4f | Graphics.Rendering.Ombra.Internal.GL |
| vertexAttrib4fv | Graphics.Rendering.Ombra.Internal.GL |
| vertexAttribPointer | Graphics.Rendering.Ombra.Internal.GL |
| VertexShader | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| vertexShader | |
| 1 (Function) | Graphics.Rendering.Ombra.Shader.Default2D |
| 2 (Function) | Graphics.Rendering.Ombra.Shader.Default3D |
| VertexShaderOutput | Graphics.Rendering.Ombra.Shader.Stages, Graphics.Rendering.Ombra.Shader |
| vertexToGLSL | Graphics.Rendering.Ombra.Shader.GLSL |
| vertexToGLSLAttr | Graphics.Rendering.Ombra.Shader.GLSL |
| view | |
| 1 (Function) | Graphics.Rendering.Ombra.D2 |
| 2 (Function) | Graphics.Rendering.Ombra.D3 |
| View2 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
| View3 | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
| viewOrtho | Graphics.Rendering.Ombra.D3 |
| viewPersp | Graphics.Rendering.Ombra.D3 |
| viewport | Graphics.Rendering.Ombra.Internal.GL |
| viewportSize | Graphics.Rendering.Ombra.Types |
| viewScreen | Graphics.Rendering.Ombra.D2 |
| viewVP | |
| 1 (Function) | Graphics.Rendering.Ombra.D2 |
| 2 (Function) | Graphics.Rendering.Ombra.D3 |
| visible | Graphics.Rendering.Ombra.Color, Graphics.Rendering.Ombra.Generic, Graphics.Rendering.Ombra.D2, Graphics.Rendering.Ombra.D3 |