GLURaw: A raw binding for the OpenGL graphics system

[ bsd3, graphics, library ] [ Propose Tags ]

GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer interface.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.

Versions 1.0.0.0, 1.1.0.0, 1.1.0.1, 1.2.0.0, 1.3.0.0, 1.4.0.0, 1.4.0.1, 1.4.0.2, 1.5.0.0, 1.5.0.1, 1.5.0.2, 1.5.0.3, 2.0.0.0, 2.0.0.1, 2.0.0.2, 2.0.0.3, 2.0.0.4
Dependencies base (>=3 && <5), OpenGLRaw (==1.2.*) [details]
License BSD-3-Clause
Author
Maintainer Jason Dagit <dagitj@gmail.com>, Sven Panne <sven.panne@aedion.de>
Category Graphics
Home page http://www.haskell.org/haskellwiki/Opengl
Bug tracker https://github.com/haskell-opengl/GLURaw/issues
Source repo head: git clone https://github.com/haskell-opengl/GLURaw
Uploaded by JasonDagit at Sun Feb 5 22:37:49 UTC 2012
Distributions Debian:1.5.0.1, FreeBSD:1.5.0.1, LTSHaskell:2.0.0.4, NixOS:2.0.0.4, Stackage:2.0.0.4, openSUSE:2.0.0.4
Downloads 29625 total (204 in the last 30 days)
Rating (no votes yet) [estimated by rule of succession]
Your Rating
  • λ
  • λ
  • λ
Status Docs uploaded by user
Build status unknown [no reports yet]
Hackage Matrix CI

Modules

[Index]

Flags

NameDescriptionDefaultType
usenativewindowslibraries

When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.

EnabledAutomatic

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

Downloads

Maintainer's Corner

For package maintainers and hackage trustees