The GLURaw package

[Tags: bsd3, library]

GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer interface.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.


Properties

Versions1.0.0.0, 1.1.0.0, 1.1.0.1, 1.2.0.0, 1.3.0.0, 1.4.0.0, 1.4.0.1, 1.4.0.2, 1.5.0.0
Dependenciesbase (==4.*), OpenGLRaw (==2.4.*), transformers (>=0.2 && <0.5)
LicenseBSD3
CopyrightCopyright (C) 2009-2015 Sven Panne
AuthorSven Panne
MaintainerSven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
CategoryGraphics
Home pagehttp://www.haskell.org/haskellwiki/Opengl
Bug trackerhttps://github.com/haskell-opengl/GLURaw/issues
Source repositoryhead: git clone https://github.com/haskell-opengl/GLURaw.git
UploadedWed Mar 11 15:33:10 UTC 2015 by SvenPanne
DistributionsDebian:1.4.0.1, Fedora:1.4.0.1, FreeBSD:1.4.0.1, LTSHaskell:1.5.0.0, NixOS:1.5.0.0, Stackage:1.5.0.0
Downloads16845 total (715 in last 30 days)
StatusDocs available [build log]
Last success reported on 2015-03-11 [all 1 reports]

Modules

[Index]

Flags

NameDescriptionDefault
usenativewindowslibrariesWhen compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.Enabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

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