GLURaw: A raw binding for the OpenGL graphics system

[ bsd3, graphics, library ] [ Propose Tags ]
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Dependencies base (==4.*), OpenGLRaw (>=3.0 && <3.4), transformers (>=0.2 && <0.6) [details]
License BSD-3-Clause
Copyright Copyright (C) 2009-2016 Sven Panne
Author Sven Panne
Maintainer Sven Panne <>, Jason Dagit <>
Category Graphics
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Source repo head: git clone
Uploaded by SvenPanne at Thu Mar 22 20:27:46 UTC 2018
Distributions Debian:, FreeBSD:, LTSHaskell:, NixOS:, Stackage:, openSUSE:
Downloads 29099 total (198 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2018-03-22 [all 1 reports]
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GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer interface.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see and

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