The GLURaw package

[Tags:bsd3, library]

GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer interface.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see and

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Change log
Dependencies base (==4.*), OpenGLRaw (>=3.0 && <3.3), transformers (>=0.2 && <0.6) [details]
License BSD3
Copyright Copyright (C) 2009-2016 Sven Panne
Author Sven Panne
Maintainer Sven Panne <>, Jason Dagit <>
Stability Unknown
Category Graphics
Home page
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Source repository head: git clone
Uploaded Wed May 11 12:52:16 UTC 2016 by SvenPanne
Distributions Debian:, Fedora:, FreeBSD:, LTSHaskell:, NixOS:, Stackage:, Tumbleweed:
Downloads 21384 total (82 in the last 30 days)
0 []
Status Docs available [build log]
Last success reported on 2016-05-11 [all 1 reports]




usenativewindowslibrariesWhen compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.EnabledAutomatic

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info


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Readme for GLURaw

Readme for GLURaw-

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