OpenGL: A binding for the OpenGL graphics system
A Haskell binding for the OpenGL graphics system (GL, version 4.5) and its accompanying utility library (GLU, version 1.3).
OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.
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Versions [faq] | 2.1, 2.2.1.1, 2.2.2.0, 2.2.3.0, 2.2.3.1, 2.3.0.0, 2.4.0.0, 2.4.0.1, 2.4.0.2, 2.5.0.0, 2.6.0.0, 2.6.0.1, 2.8.0.0, 2.9.0.0, 2.9.1.0, 2.9.2.0, 2.10.0.0, 2.10.0.1, 2.10.0.2, 2.11.0.0, 2.11.1.0, 2.12.0.0, 2.12.0.1, 2.13.0.0, 2.13.1.0, 2.13.1.1, 2.13.2.0, 2.13.2.1, 3.0.0.0, 3.0.0.1, 3.0.0.2, 3.0.1.0, 3.0.2.0, 3.0.2.1, 3.0.2.2 |
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Change log | CHANGELOG.md |
Dependencies | base (>=3 && <5), bytestring (>=0.9 && <0.11), containers (>=0.3 && <0.6), GLURaw (==2.0.*), ObjectName (==1.1.*), OpenGLRaw (>=3.0 && <3.3), StateVar (==1.1.*), text (>=0.1 && <1.3), transformers (>=0.2 && <0.6) [details] |
License | BSD-3-Clause |
Copyright | Copyright (C) 2002-2016 Sven Panne |
Author | Sven Panne |
Maintainer | Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com> |
Category | Graphics |
Home page | http://www.haskell.org/haskellwiki/Opengl |
Bug tracker | https://github.com/haskell-opengl/OpenGL/issues |
Source repo | head: git clone https://github.com/haskell-opengl/OpenGL.git |
Uploaded | by SvenPanne at Wed May 11 13:16:47 UTC 2016 |
Distributions | Debian:3.0.2.2, FreeBSD:2.12.0.1, LTSHaskell:3.0.2.2, NixOS:3.0.2.2, Stackage:3.0.2.2 |
Downloads | 49731 total (558 in the last 30 days) |
Rating | 2.25 (votes: 2) [estimated by rule of succession] |
Your Rating | |
Status | Docs uploaded by user Build status unknown [no reports yet] |
Modules
[Index]
- Graphics
- Rendering
- Graphics.Rendering.OpenGL
- Graphics.Rendering.OpenGL.GL
- Graphics.Rendering.OpenGL.GL.Antialiasing
- Graphics.Rendering.OpenGL.GL.BeginEnd
- Graphics.Rendering.OpenGL.GL.Bitmaps
- Graphics.Rendering.OpenGL.GL.BufferObjects
- Graphics.Rendering.OpenGL.GL.Clipping
- Graphics.Rendering.OpenGL.GL.ColorSum
- Graphics.Rendering.OpenGL.GL.Colors
- Graphics.Rendering.OpenGL.GL.ConditionalRendering
- Graphics.Rendering.OpenGL.GL.CoordTrans
- Graphics.Rendering.OpenGL.GL.DebugOutput
- Graphics.Rendering.OpenGL.GL.DisplayLists
- Graphics.Rendering.OpenGL.GL.Evaluators
- Graphics.Rendering.OpenGL.GL.Feedback
- Graphics.Rendering.OpenGL.GL.FlushFinish
- Graphics.Rendering.OpenGL.GL.Fog
- Graphics.Rendering.OpenGL.GL.Framebuffer
- Graphics.Rendering.OpenGL.GL.FramebufferObjects
- Graphics.Rendering.OpenGL.GL.Hints
- Graphics.Rendering.OpenGL.GL.LineSegments
- Graphics.Rendering.OpenGL.GL.PerFragment
- Graphics.Rendering.OpenGL.GL.PixelRectangles
- Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable
- Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution
- Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram
- Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax
- Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap
- Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage
- Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer
- Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
- Graphics.Rendering.OpenGL.GL.PixellikeObject
- Graphics.Rendering.OpenGL.GL.Points
- Graphics.Rendering.OpenGL.GL.Polygons
- Graphics.Rendering.OpenGL.GL.PrimitiveMode
- Graphics.Rendering.OpenGL.GL.QueryObjects
- Graphics.Rendering.OpenGL.GL.RasterPos
- Graphics.Rendering.OpenGL.GL.ReadCopyPixels
- Graphics.Rendering.OpenGL.GL.Rectangles
- Graphics.Rendering.OpenGL.GL.SavingState
- Graphics.Rendering.OpenGL.GL.Selection
- Graphics.Rendering.OpenGL.GL.Shaders
- Graphics.Rendering.OpenGL.GL.Shaders.Attribs
- Graphics.Rendering.OpenGL.GL.Shaders.Limits
- Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries
- Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects
- Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries
- Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform
- Graphics.Rendering.OpenGL.GL.StringQueries
- Graphics.Rendering.OpenGL.GL.SyncObjects
- Graphics.Rendering.OpenGL.GL.Tensor
- Graphics.Rendering.OpenGL.GL.Texturing
- Graphics.Rendering.OpenGL.GL.TransformFeedback
- Graphics.Rendering.OpenGL.GL.VertexArrayObjects
- Graphics.Rendering.OpenGL.GL.VertexArrays
- Graphics.Rendering.OpenGL.GL.VertexSpec
- Graphics.Rendering.OpenGL.GLU
- Graphics.Rendering.OpenGL.GL
- Graphics.Rendering.OpenGL
- Rendering
Downloads
- OpenGL-3.0.1.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)