OpenGLRaw: A raw binding for the OpenGL graphics system

[ bsd3, graphics, library ] [ Propose Tags ]

OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically, so no special C header files are needed for building this package. If an API entry is not found at runtime, a userError is thrown.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.


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Versions 1.0.0.0, 1.0.1.0, 1.1.0.0, 1.1.0.1, 1.1.0.2, 1.2.0.0, 1.3.0.0, 1.4.0.0, 1.5.0.0, 1.5.0.1, 2.0.0.0, 2.1.0.0, 2.2.0.0, 2.3.0.0, 2.4.0.0, 2.4.1.0, 2.5.0.0, 2.5.1.0, 2.5.2.1, 2.5.3.0, 2.5.4.0, 2.5.5.0, 2.6.0.0, 2.6.1.0, 2.6.1.1, 3.0.0.0, 3.1.0.0, 3.2.0.0, 3.2.1.0, 3.2.2.0, 3.2.3.0, 3.2.4.0, 3.2.5.0, 3.2.6.0, 3.2.7.0, 3.3.0.0, 3.3.0.1
Dependencies base (>=3 && <5), ghc-prim [details]
License BSD-3-Clause
Author
Maintainer Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
Category Graphics
Home page http://www.haskell.org/haskellwiki/Opengl
Bug tracker https://github.com/haskell-opengl/OpenGLRaw/issues
Source repo head: git clone https://github.com/haskell-opengl/OpenGLRaw
Uploaded by SvenPanne at Sun Sep 15 15:49:45 UTC 2013
Distributions Debian:2.4.1.0, FreeBSD:2.5.1.0, LTSHaskell:3.2.7.0, NixOS:3.3.0.1, Stackage:3.3.0.1, openSUSE:3.2.7.0
Downloads 38817 total (344 in the last 30 days)
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Modules

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Flags

NameDescriptionDefaultType
usenativewindowslibraries

When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.

EnabledAutomatic
useglxgetprocaddress

Use glXGetProcAddress instead of dlsym on non-Windows/-Darwin platforms.

EnabledAutomatic

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

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For package maintainers and hackage trustees


Readme for OpenGLRaw-1.4.0.0

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